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Thread: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

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  1. #1

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    i noticed what appears to be a camel on the road from sparta to athens, which i assume represents a trade caravan. now, i'm not particularly bothered about this, but afaik, camels were not used as a beast of burden in those parts of the mediterranean. this is just a small nit, but if we also see camel trains shuttling between lupfurdum and casurgis, it gets a bit odd...

  2. #2

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    what amuses me Huberto is you mention fanboyism and Torongil doesnt even deny it (i'd be mortified to have that mentioned re me and any of my posts). tbh i wouldnt bother with him, he cleary has an agenda which isnt condusive to constructive discussion.

    i.e you are better off talking to a brick wall...or other members on here. (like me).

    at least then u can have a rational discussion.

  3. #3
    torongill's Avatar Praepositus
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Quote Originally Posted by Totalheadache View Post
    what amuses me Huberto is you mention fanboyism and Torongil doesnt even deny it (i'd be mortified to have that mentioned re me and any of my posts). tbh i wouldnt bother with him, he cleary has an agenda which isnt condusive to constructive discussion.

    i.e you are better off talking to a brick wall...or other members on here. (like me).

    at least then u can have a rational discussion.
    I'm supposed to deny idiotic accusations? What, you call me a fanboy and I'm supposed to deny it and call you a whiner. That's your definition of a rational or constructive discussion?

    Yes, I have an agenda - criticism needs to pass the idiocy test.

    @Huberto okay. Still, it would be good policy to check previous footage or in this case look more carefully in the shot, because as you have noticed CA people usually respond to few questions. IMHO it's better to have a more serious question answered, like for example "Why are garrisons so small and weak?" when armies go up to 40 units. I don't know about you, but I prefere criticism to be more about serious stuff rather than "Spartans wear crimson, and this is at best a dark shade of Fire-engine red!!"
    Quote Originally Posted by Hibernicus II View Post
    What's EB?
    "I Eddard of the house Stark, Lord of Winterfell and Warden of the North, sentence you to die."
    "Per Ballista ad astra!" - motto of the Roman Legionary Artillery.
    Republicans in all their glory...

  4. #4
    Huberto's Avatar Praepositus
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Quote Originally Posted by torongill View Post
    IMHO it's better to have a more serious question answered, like for example "Why are garrisons so small and weak?" when armies go up to 40 units. I don't know about you, but I prefere criticism to be more about serious stuff rather than "Spartans wear crimson, and this is at best a dark shade of Fire-engine red!!"
    Ask away then, my man.

  5. #5
    Bothocevil's Avatar Libertus
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    wow... Very beautiful
    Thanks a lot, Will !

  6. #6
    eregost's Avatar Primicerius
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    What's with the Spartan trade camel?
    Rep me and leave your name and I promise on pain of death to rep you back!

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  7. #7

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Quote Originally Posted by eregost View Post
    What's with the Spartan trade camel?
    Haha yeah. Nice attention to detail. Did not know Greeks used camels

  8. #8
    CK23's Avatar Campidoctor
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    This is freaken awesome! I love it and I am so excited.

    I do have a single question though...this is late game right?

    http://d3sfrpv2p43dtq.cloudfront.net...3/tile_0_2.png

    because I see square shields and isn't that an auxiliary style shield of the Imperial legions?
    Rabble rousing, Pleb Commander CK23

  9. #9
    Indefinitely Banned
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Camels historically were used in Greece since the Persians left them after Xerxes fled with his tail between his legs. Leonidas claimed it as a spoil of war.

  10. #10

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Did anyone notice the island behind Sparta? It looks like it's being invaded by pirates - they have black flags with green skull and crossbones and a fish on their shield. I really hope pirates are going to be an annoying and dangerous threat to contend with, that way I can still use smaller armies to patrol my territories to protect from rebels and pirates.
    Be on alert, stand firm in the faith, act like men, be strong. Let all that you do be done in Love. (1 Corinthians 16:13)

  11. #11

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    If it plays as good as it looks..............OH MY! Where in for a treat!!!!!!,

  12. #12
    tungri_centurio's Avatar Senator
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    looks awesome

  13. #13
    Tiro
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Where are the hot gates? other than that Greece looks pretty good.

    http://www.twcenter.net/forums/showt...ghlight=Greece

    Also did the Zeus wonder disappear?
    Last edited by Lord Cornwallis; July 26, 2013 at 12:33 PM.

  14. #14

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Does that red skull mean the dreaded plague has returned?

  15. #15

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Greek peninsula looks weird on panoramic view! Aside joking, this looks great guys! cant wait!

  16. #16
    torongill's Avatar Praepositus
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Jack, why are the garrisons so small and weak? Will there be some manner in which to increase their strength or the units that are in the garrison?

    I am asking this because of the answers to the questions during the San Francisco event.
    Apparently armies are not 20-unit by default, but 40.

    In that case a garrison like the one briefly shown in the latest Let's play video (1 unit Carthaginian hoplites, 3 units mob, 2 units Lybian hoplites) will present a much smaller challenge than it would do to a 20-unit army.

    It would also undermine historically correct behaviour - practically nobody sent their complete strength to battle. The Spartans sent just a half IIRC in the most important battle of their history at Plataea. The other half of the Spartan army remained at home, even during that moment.

    That also holds true for naval garrisons as well - a garrison of three light ships hardly represents an adequate fighting force, does it?
    Quote Originally Posted by Hibernicus II View Post
    What's EB?
    "I Eddard of the house Stark, Lord of Winterfell and Warden of the North, sentence you to die."
    "Per Ballista ad astra!" - motto of the Roman Legionary Artillery.
    Republicans in all their glory...

  17. #17

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Quote Originally Posted by torongill View Post
    Jack, why are the garrisons so small and weak? Will there be some manner in which to increase their strength or the units that are in the garrison?

    I am asking this because of the answers to the questions during the San Francisco event.
    Apparently armies are not 20-unit by default, but 40.

    In that case a garrison like the one briefly shown in the latest Let's play video (1 unit Carthaginian hoplites, 3 units mob, 2 units Lybian hoplites) will present a much smaller challenge than it would do to a 20-unit army.

    It would also undermine historically correct behaviour - practically nobody sent their complete strength to battle. The Spartans sent just a half IIRC in the most important battle of their history at Plataea. The other half of the Spartan army remained at home, even during that moment.

    That also holds true for naval garrisons as well - a garrison of three light ships hardly represents an adequate fighting force, does it?
    Quote Originally Posted by Will CA View Post
    Sadly no. You can control 40 units in a battle, but unit stacks will still be 20.


    20 unit stacks 40 in battle and you're supposed to count all the garrison units together so that makes 22 or 16 excluding the second pic if its from another city and just like Shogun 2,ROTS and FOTS you get more garrison units as you upgrade so sieges will be tough
    Last edited by oppaiO_O; July 26, 2013 at 01:15 PM.
    Quote Originally Posted by George Orwell
    “Shall the common man be pushed back into the mud, or shall he not? I myself believe, perhaps on insufficient grounds, that the common man will win his fight sooner or later, but I want it to be sooner and not later—some time within the next hundred years, say, and not some time within the next ten thousand years. That was the real issue of the Spanish war, and of the last war, and perhaps of other wars yet to come.”

  18. #18
    Durnaug's Avatar Campidoctor
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    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Lol at the thread title. Now I better go examine zee tapestry.

  19. #19

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    Here's hoping we can zoom in on the campaign map as with the Panoramic picture!.

  20. #20

    Default Re: Campaign Gameplay Gets Ridiculously Huge Screenshot Treatment

    I'm sorry, but I still dislike the campaign map. Yes, on one hand it's beautiful, but on the other it's so wrong for a Total War game.
    I will say why I don't like it. Very simple, looks too much like other games such as Civilization or Age of Mythology (don't know why, but remind me of this game). And, for god sake, the cliffs are just horrible and I'm not even speaking about the lifeless landscape... It's worst than any late Total War games... The disproportionate cities are perhaps the biggest problem of all.
    I feel Shogun 2 fall of the Samurai had the best campaign map ever (if not a bit lifeless as well) but it was perfect proportionally speaking and beautiful as well.

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