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Thread: Everything you missed from the campaign Lets Play (taken from official forums)

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  1. #1

    Icon1 Everything you missed from the campaign Lets Play (taken from official forums)

    Before I post any of this all credit is due to Rivalmass and thought it was some really good info to be shared with those who don't necessarily visit the official forums. Enjoy !

    Ok so I basically went through the video frame by frame and assimilated everything together in Photoshop to show the key points. I'll go ahead in a chronological order that they appeared. Some of these will have been more obvious than others.

    I know you all saw the three roman families, but here they are side by side with all their abilities. It makes it easier to contrast them.

    All romans get a 10% experience bonus for infantry and +1 food
    Cornelia -strength (diplomacy and taxation), weakness (minor public disorder)
    Julia - strength (military and cultural conquest), weakness (major public disorder)
    Junia - strength (agriculture and domestic policy), weakness (foreign diplomacy)



    We got a much briefer look at the Carthaginians but here is all the info for them.



    Here is a side by side comparison of Roman and Carthaginian military victory conditions. They will differ on a faction by faction basis and seem to reflect historical trends for those factions.



    Trade routes by land as we have seen in many games. Just thought I'd point out how good they look melded into the terrain and what types of things might be being traded.



    Naval trade here with two trade routes for you to take a look at



    There will also be piracy on the various sea tiles. In the video we saw cases of its effect ranging from 15-30%. I'm sure you will be able to reduce the presence of pirates through military actions as was famously done by Pompey the Great.



    In Sicily there will in fact only be two cities. Look at the top right however. It seems that the shallow water there allows the trade route to cross over to central Italy without the need for a dock or fleet




    This is a break down of what happened when they briefly (like just a couple frames) moused over the city details in Sicily. You can see there are a lot of garrison forces now including the citizenry making an appearance as a mob. Cool to see! Also the troops here I beleive can also be reinforced by an army stationed in a city. The ones here will most likely auto generate.




    Some more images here courtesy of "Crum." The inn was in Brundisium and the village is the government building in Syracuse



    This is a break down again of brief glimpses at the buildings and their details.





    Hope you enjoy! Also feel free to check out my other videos on YouTube. I've been a long time fan of Total War and am doing up to date coverage of Rome 2. I am also a solid multiplayer person and will be doing strategy and tutorials to help people out in multiplayer when the game drops.

    http://www.youtube.com/user/THFEProductions
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  2. #2
    Arokel's Avatar Civis
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    Default Re: Everything you missed from the campaign Lets Play (taken from official forums)

    Very nice stuff. Also, Mangonid lol.
    Last edited by Arokel; July 25, 2013 at 09:19 PM.

  3. #3

    Default Re: Everything you missed from the campaign Lets Play (taken from official forums)

    16 garrison units is nice might be even more as you upgrade sieges will be hard
    Quote Originally Posted by George Orwell
    “Shall the common man be pushed back into the mud, or shall he not? I myself believe, perhaps on insufficient grounds, that the common man will win his fight sooner or later, but I want it to be sooner and not later—some time within the next hundred years, say, and not some time within the next ten thousand years. That was the real issue of the Spanish war, and of the last war, and perhaps of other wars yet to come.”

  4. #4

    Default Re: Everything you missed from the campaign Lets Play (taken from official forums)

    I'm interested and annoyed by the fact that nobody has raised the issue of Julia's conquest-centric bonuses and intended play-style. People seem to take this for granted, but the Julian line was almost as old as the Cornelian or Junian lines, but it was only the VERY LAST Julian family member who made it famous, and gave it its Military glory! The Julians should be the public-order centred Roman Family, and the Cornelians should be the Conquest centred family. Sure, let the Junians keep their Republicanism, but our old friend JC was the only Julian worth mentioning who didn't fit the bill, and he was still a Populare, and a massive hit with the mob.
    On the other hand, you have the Scipii, who are renowned as being the most aggressive and established Roman family of the Republic in terms of Military conquest and foreign policy! If I wanted to play the Roman campaign as an all-out death-fest, I know my first choice would be the Cornelii (Scipii), and if I wanted to play as the underdog with a deeply political and hard-fought struggle to the top ... style campaign, then I'd play as the Julii!
    ...but if I wanted to sit on my arse and watch the world close in on me while shouting conservative jibber-jabber from my seat overlooking the Forum Romanum, then I'd go for the Junii (Brutii (who else?!)).

    My point is that I'd like to see a mod change the political bonuses and motivations of the existing Roman factions.
    Let me know what you think. Perhaps, like me, you would have liked to see alternative Roman families (like the Aurelii, Aemelii or Claudii).
    -TC-
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  5. #5
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    Default Re: Everything you missed from the campaign Lets Play (taken from official forums)

    This is most excellent.

  6. #6

    Default Re: Everything you missed from the campaign Lets Play (taken from official forums)

    Well done. This is great. Lots of hidden treasures that I missed the first time through.

    So are there naval unit garrisons?

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