
Originally Posted by
Revan The Great
It's a very interesting theory. Maybe even a great idea for a submod.
That said, I can't imagine them doing this. Overwhelmingly, people want to play Carthage to be the actual Carthage. Which family you choose to play becomes almost pre-determined when one family controls the big city and the rest have underdeveloped, poor provinces. In the Original Rome they did something like this, of course, but they gave the city of Rome itself to a fourth faction, the Senate. I have a feeling that they would have done the same here if the individual families were to be treated as separate but allied nations.
Plus, we know that Rome is undivided. And from everything we know, Rome and Carthage are supposed to function quite similarly in terms of gameplay/political mechanics, so I think this strengthens the argument that picking a certain family doesn't force you to be a vassal of the 'real' Carthage. Frankly I also just don't see Libue being very fun. You inhabit what's likely the poorest part of the Empire, and can only safely expand into even poorer lands (i.e. Deserts), and eventually you get hemmed in by two powerful empires - Carthage on one side, Ptolemaic Egypt on the other.
Lastly, I think if Carthage's family selection was going to work this way, they would've told us about it by now and billed it as an interesting feature. That way they could claim '14 Playable Factions' instead of just 12.