Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)
Originally Posted by
Antiochos VII Sidetes
Update: I don't know why, but I think I fixed it -- I deleted my preferences file and set the autosave to read only. I'm able to play now.Lot of effort, but I do love the Persian roster so far. The Immortals are lethal.
Heheheh. It took a lot of effort to finetune the Immortals into a very powerful elite force but not superhuman. Keep in mind, that the Immortals despite being very good with their guns they are supposed to go close up and personal with their swords as well. They have limited ammo compared to other musket units.
alhoon is not a member of the
infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
"
Angry Uncle Gordon" describes me well.
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Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
Developer of
Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
Developer of
LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).