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Thread: CAUSA BELLI 2.2 (Additional units for Minor Factions)

  1. #61
    Sir_Aggelos_GR's Avatar Centenarius
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    here you are 2 pics because the whole page doesnt fit in oneClick image for larger version. 

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    Last edited by Sir_Aggelos_GR; August 19, 2013 at 12:53 PM.

  2. #62
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    you seem to have three UPC's, the CB version, UPC 6.3 & a Spanish version.

    The only one you need is the CB version, the other two should either be copied to another folder and then deleted from your game folder, can you please try that and advise
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  3. #63
    alhoon's Avatar Comes Rei Militaris
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Aggele, we forgot to mention something: "DME_UPC6.3" is actually... a localization file. We should have mentioned that. Hammered, can you add that in the instructions please? Sir Aggelos won't be the only one to miss it.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  4. #64
    Sir_Aggelos_GR's Avatar Centenarius
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    I did what you said and it worked.Thank you very much!What else should we wait from this excelent mod?

  5. #65
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    more unit packs..............., we love units, if you thought they were a pain with Protectorates, wait until when Dagestan new roster appears - then you Prussian, French and Russian lovers will truly tremble and you will beg for the mighty Dagestan to offer you protectorate status, with Georgia and Crimea that region should hopefully become quite lively...., that's even before we discuss the Americas and the raft of Emergent factions, in the interim enjoy 2.2 - we hope it is only going to get better (and of course a major overhaul of the Brits, so the one true empire takes its rightful place
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  6. #66
    alhoon's Avatar Comes Rei Militaris
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Quote Originally Posted by Sir_Aggelos_GR View Post
    I did what you said and it worked.Thank you very much!What else should we wait from this excelent mod?
    CB is about unit packs. It's not a gameplay thing.
    I use a personal mod to adjust the town wealth and income for 4tpy, so that nations won't end earning bazzilions each turn by 1740, but that won't be in CBelli.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  7. #67

    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    I hope to see Georgia playable soon!

  8. #68
    Sir_Aggelos_GR's Avatar Centenarius
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    and Greece of course

  9. #69
    EastJerusalem's Avatar Civis
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    So is it possible to start DME Ultimate Early or Late campaign instead of Custom per installation instruction? should I just put the three files in the AOR folder into Early folder?


    Turks love reality and fairness. They were always fair but they met a lot of unfair things against them.
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  10. #70
    Nizam's Avatar Ordinarius
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    I need help, could anyone upload file to another site? Filefactory doesn't work for me :/

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  11. #71
    EastJerusalem's Avatar Civis
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    It does work for me though. What is the issue exactly?


    Turks love reality and fairness. They were always fair but they met a lot of unfair things against them.
    -William Pitt (Prime Minister of Great Britain

  12. #72
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Quote Originally Posted by Nizam View Post
    I need help, could anyone upload file to another site? Filefactory doesn't work for me :/
    if you provide a link to a site that you normally use that works we can take a look
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  13. #73
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Quote Originally Posted by EastJerusalem View Post
    So is it possible to start DME Ultimate Early or Late campaign instead of Custom per installation instruction? should I just put the three files in the AOR folder into Early folder?
    i don't believe we have ever tried ( or tested) but technically yes
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  14. #74
    alhoon's Avatar Comes Rei Militaris
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Quote Originally Posted by Smaragdos View Post
    I hope to see Georgia playable soon!
    Truth be told, Georgia is playable. They have the default EU roaster, which is good since they're against Eastern factions. They have the upper hand as it is in infantry and are kinda hampered in cavalry against their neighbors.

    Quote Originally Posted by EastJerusalem View Post
    So is it possible to start DME Ultimate Early or Late campaign instead of Custom per installation instruction? should I just put the three files in the AOR folder into Early folder?

    Yes. But back-up the original Startpos from there. Also, make sure you change the lua.
    Last edited by alhoon; August 20, 2013 at 03:23 AM.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  15. #75
    jazza's Avatar Libertus
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    i'm getting crashes when i get sieged im playing as ottomans on early and late 40 unit saves and in baghdad and a few other middle east cities my default garrison units are these units called militia and they are causing crash to desktop it seems

  16. #76
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    could you zip and attach your save (and let me know the game settings you have set (i.e. turns per year etc.))
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  17. #77
    jazza's Avatar Libertus
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    having a problem uploading the save on here it says its too big , but u could just start a ottoman 40 unit early campaign declare war on persia delete your units in baghdad and they will try take it over in like 4 turns then see what units u get to defend it with

  18. #78
    alhoon's Avatar Comes Rei Militaris
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    Quote Originally Posted by jazza View Post
    i'm getting crashes when i get sieged im playing as ottomans on early and late 40 unit saves and in baghdad and a few other middle east cities my default garrison units are these units called militia and they are causing crash to desktop it seems
    As I've said above, Causa Belli isn't fully compatible with other campaigns, like the early and late DME campaigns.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  19. #79
    Tiro
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    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    that attached second version PDF instillation guide worked, it had notes in it, but the first one didn't. Playing as Persia right now. Very exciting. Yall rock

  20. #80

    Default Re: CAUSA BELLI 2.2 (Additional units for Minor Factions)

    so what does starting pos and aor files do?

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