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Thread: Rome II seems so complex no 1 can mod ..

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  1. #1

    Icon5 Rome II seems so complex no 1 can mod ..

    Like shogun 2 that had no big mods only tweaks.
    ...even tho the game dont need mods so far
    what you think it can be modded / or you see anything that need to be modded?

  2. #2

    Default Re: Rome II seems so complex no 1 can mod ..

    I thought Shogun II had some pretty sizable mods. The fact that it was in Japan limited it a lot though. With such a large campaign map in Rome II I'm confident the excellent modders we have on this site can work their magic and come up with some great mods.

    As for what needs to be modded. Kinda have to wait for the game to be released. I mean, I'm a little iffy on the UI right now, but I will certainly give it a shot.

  3. #3

    Default Re: Rome II seems so complex no 1 can mod ..

    Quote Originally Posted by Emperordh View Post
    Like shogun 2 that had no big mods only tweaks.
    ...even tho the game dont need mods so far
    what you think it can be modded / or you see anything that need to be modded?
    It's kind of pointless to speculate but we know Shogun 2 unit cards could be modded and a lot of people are not fans of R2's cards, so I hope those will remain moddable and be quickly changed by a comprehensive unit card pack within a month or two of release.

  4. #4

    Default Re: Rome II seems so complex no 1 can mod ..

    Quote Originally Posted by BeastG33 View Post
    It's kind of pointless to speculate but we know Shogun 2 unit cards could be modded and a lot of people are not fans of R2's cards, so I hope those will remain moddable and be quickly changed by a comprehensive unit card pack within a month or two of release.
    I doubt it will take that long. I've already seen different unit card mods people are making/suggesting.

  5. #5

    Default Re: Rome II seems so complex no 1 can mod ..

    I'm pretty sure that Rome 2 is moddable to the same extent as Shogun2. Makes most sense to me.

  6. #6

    Default Re: Rome II seems so complex no 1 can mod ..

    I'll wait for the unit cards to be modded. Since Empires, I have started waiting 6 months after release to make sure the game is worth the price and trouble to play.

  7. #7

    Default Re: Rome II seems so complex no 1 can mod ..

    I'm sure it'll be the same as all the others on Warscape where you can't mod the Campaign map itself or anything along those lines, rather just tweaking the unit values and other stuff.

  8. #8

    Default Re: Rome II seems so complex no 1 can mod ..

    Quote Originally Posted by Emperordh View Post
    Like shogun 2 that had no big mods only tweaks.
    Darthmod, Radious mod and Trom 3 are Shogun II great mods and have tons of tweaks and adjustments. The Sekigahara campaign mod is another great mod with several changes.

    Quote Originally Posted by Emperordh View Post
    ...even tho the game dont need mods so far
    It will for me, no doubt about it. As Shogun II and any other Tw games did.

  9. #9

    Default Re: Rome II seems so complex no 1 can mod ..

    Quote Originally Posted by T-Duke View Post
    ... tons of tweaks and adjustments..
    I am pretty sure he means total conversions.

    I sure as hell would love an EB style mod.... Never going to see one though.

  10. #10
    Semisalis
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    Default Re: Rome II seems so complex no 1 can mod ..

    I'm betting on some really, really good faction mods to come out. Like Baktria, the Seleucid Empire, etc. The modding community might make these factions with more detail than CA's factions.

  11. #11

    Default Re: Rome II seems so complex no 1 can mod ..

    It's still the Warscape engine, so a lot of the tools for Shogun 2 are probably usable - exept the tables and their format might have changed. I think we can expect modders to be able to do most of what they were able to do with S2.

  12. #12

    Default Re: Rome II seems so complex no 1 can mod ..

    If you speak of total conversions, I think that Rome 2 will interest more persons than shogun II. The public is largest. Some modders of Rome 1 will certainly try to work on Rome 2, even if it will be harder. What is important for total conversions is modeling, when you look to all the persons who mod very few are able to model, if we want new weapons, helmet, new buildings, several modelers have to come on that game. If they don't come, you will have simple tweaks like you said.

  13. #13

    Default Re: Rome II seems so complex no 1 can mod ..

    There will probably be some amazing mods for Rome 2. And more than there was for Shogun. The geographical location will have greater appeal to many folks.

  14. #14

    Default Re: Rome II seems so complex no 1 can mod ..

    Shogun had quite some awesome mods...and indeed Rome II will be more appealing, thus more people interested in modding/playing the mods.

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