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  1. #1

    Default About Warships, Need something answered.

    When we buy a war ship in the campaign do we have to place troops in the fleet for them to appear on the ships during battle Or when we buy ships do some come with triarii or legionary cohorts and if so will the names of the ships when you recruit them say something like Roman bireme (triarii) or roman bireme (legionary cohort) or whatever.

    Thanks for the help, sorry if this has already been answered in another forums post but i couldn't find it.

  2. #2

    Default Re: About Warships, Need something answered.

    There will be actual warships you recruit with soldiers and everything on them, and then there will be transport ships that for land units that are on sea.

  3. #3

    Default Re: About Warships, Need something answered.

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  4. #4

    Default Re: About Warships, Need something answered.

    Based on what we have seen, this is how it works:

    Every "type" of ship (bireme, trireme, quadreme, and so on) come in atleast 3 different version - Assault (melee soldiers onboard), Missile (archers onboard), Onager (onager onboard). So my guess is, when you recruit a ship you first pick the type of ship and then what type of armament it will have. In the Nile video the roman Assault Penteres have Legionary Cohorts on them, so the pre-marian roman ships will probably have Princeps or something.

  5. #5
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    Default Re: About Warships, Need something answered.

    Quote Originally Posted by Lockcaps View Post
    Based on what we have seen, this is how it works:

    Every "type" of ship (bireme, trireme, quadreme, and so on) come in atleast 3 different version - Assault (melee soldiers onboard), Missile (archers onboard), Onager (onager onboard). So my guess is, when you recruit a ship you first pick the type of ship and then what type of armament it will have. In the Nile video the roman Assault Penteres have Legionary Cohorts on them, so the pre-marian roman ships will probably have Princeps or something.
    Yooooo...that sounds cool as hell. Did you read that somewhere or basing it on what you have seen?
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  6. #6
    torongill's Avatar Praepositus
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    Default Re: About Warships, Need something answered.

    Quote Originally Posted by Centurio (Latin) View Post
    When we buy a war ship in the campaign do we have to place troops in the fleet for them to appear on the ships during battle Or when we buy ships do some come with triarii or legionary cohorts and if so will the names of the ships when you recruit them say something like Roman bireme (triarii) or roman bireme (legionary cohort) or whatever.

    Thanks for the help, sorry if this has already been answered in another forums post but i couldn't find it.
    Dedicated warships will have their own fighting crew. In combined battles you will be able to disembark the crew to fight on land, but it will not be a normal land unit that you put on an empty ship - it will be the crew of a ship that you can temporarily put on shore. When fighting on land this "marine detachment" will appear as a normal land unit that you can recruit, for example legionary cohort or a unit of archers, but don't be fooled - this is the crew of the ship.
    You will also be able to put your land units on transport ships to cross the sea for seaborne invasions, but these transport ships will be weak and very vulnerable - so you'll need to guard them with warships.

    As for the warships themselves we have seen three basic types so far - assault ships, missile ships and artillery ships. In the Battle of the Nile video the Romans have three units of Assault Quadreme*(legionary cohort), each unit consisting of two ships. You can put them on shore, in which case you get a unit of Legionary cohort, but 120 men instead of 160. There are also two units of artillery Quinquereme*, one ship per unit and 30 "gunners" for crew.
    On the Egyptian side we've seen Missile Pentere(same as Quinquereme), two ships per unit, with 140 archers for crew of the unit. You probably can put them ashore, in which case you will have a unit of Egyptian archers. We have also seen the Egyptian Octere, which had one ship and 200 soldiers as crew.

    So my guess is that depending on the tech research and the bigger ports you build you will, as always, construct bigger ships. But it also seems that we shall see at least two-three types of ship units of the same class - in other words Archer Quinquereme, Balista Quinquereme/Onager Quinquereme, Assault Quinquereme, and at least theoretically we can have even more diversity - artillery ships with multiple scorpions instead of one big balista, ships with both artillery and hand-to-hand crews... The sky is the limit as they say

    After all there are around 200 naval units and lots of them can be shared. An artillery pentere is an artillery pentere both in Athens, in Egypt, in Seleucia, Cyprus, Macedon, Pontus and Pergamon.
    Last edited by torongill; July 20, 2013 at 11:47 AM.
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  7. #7

    Default Re: About Warships, Need something answered.

    Thanks for info mate , so from my understanding there are cargo ships which transport your army across oceans which you have to place your troops into however they are vulnerable as they are not intended for war. Then the other ships come with a crew of however many troops based on the size of your ship and they can disembark to provide extra man power in battle?
    My last question is; is the crew of the ship as powerful as the same unit in land? what i mean is say you have a legionary cohort as a land unit and u disembark one from a ship, will the legionary cohorts disembarked from the ship have the same stats and levels as your land unit of legionary cohort? Thanks again.

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    Default Re: About Warships, Need something answered.

    Quote Originally Posted by Centurio (Latin) View Post
    Thanks for info mate , so from my understanding there are cargo ships which transport your army across oceans which you have to place your troops into however they are vulnerable as they are not intended for war. Then the other ships come with a crew of however many troops based on the size of your ship and they can disembark to provide extra man power in battle?
    My last question is; is the crew of the ship as powerful as the same unit in land? what i mean is say you have a legionary cohort as a land unit and u disembark one from a ship, will the legionary cohorts disembarked from the ship have the same stats and levels as your land unit of legionary cohort? Thanks again.
    No, the "marine" unit of legionary cohorts do not fight as well on land as they do at sea and the "land" unit of legionary cohort does not fight as well at sea as it does on land. So if you had a land cohort fight 1v1 against a marine cohort on land the marine cohort would probably loose every time and a marine cohort would beat a land cohort on ships. At least that is the way I've come to understand it.

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    torongill's Avatar Praepositus
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    Default Re: About Warships, Need something answered.

    The way I have understood it, transport ships with units in them will not be able to fight in naval battles. So no "land" unit will be able to take part in naval combat.

    On land from what we've seen so far it seems that the "normal" marine unit for example Legionary cohort has the same stats as the normal Land legionary cohort, but is 3/4 of the Land Legionary cohort. That means the naval unit will be weaker by default and also it's probable that it will be even weaker in-game, because Land units get army traditions, whereas naval units will be getting Navy traditions.
    Quote Originally Posted by Hibernicus II View Post
    What's EB?
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    "Per Ballista ad astra!" - motto of the Roman Legionary Artillery.
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    Default Re: About Warships, Need something answered.

    Quote Originally Posted by torongill View Post
    The way I have understood it, transport ships with units in them will not be able to fight in naval battles. So no "land" unit will be able to take part in naval combat.

    On land from what we've seen so far it seems that the "normal" marine unit for example Legionary cohort has the same stats as the normal Land legionary cohort, but is 3/4 of the Land Legionary cohort. That means the naval unit will be weaker by default and also it's probable that it will be even weaker in-game, because Land units get army traditions, whereas naval units will be getting Navy traditions.
    Maybe there will be a navy tradition to specialize in amphibious assaults?

  11. #11
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    Default Re: About Warships, Need something answered.

    Quote Originally Posted by torongill View Post
    The way I have understood it, transport ships with units in them will not be able to fight in naval battles. So no "land" unit will be able to take part in naval combat.

    On land from what we've seen so far it seems that the "normal" marine unit for example Legionary cohort has the same stats as the normal Land legionary cohort, but is 3/4 of the Land Legionary cohort. That means the naval unit will be weaker by default and also it's probable that it will be even weaker in-game, because Land units get army traditions, whereas naval units will be getting Navy traditions.
    well ca did mention that land units wont be as effective on sea as on land and the other way around for naval infantry and that more or less directly implies they can at least get boarded in a naval fight, and most likely will be able to board others themselves aswell.. theyll most likely wont be able to ram and all that jazz, and im still hoping for 2 types of transport, open ship for infantry and a closed bargelike ship that opens in the front that will carry all mounted units and siege equip.. thats at least how i would do it, would make the most sense

  12. #12
    torongill's Avatar Praepositus
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    Default Re: About Warships, Need something answered.

    Ramming is a side effect of boarding If you look at what naval transports were, they were either requisitioned merchant vessels with sails, or transformed trieres from which 2/3 of the rowers were missing IIRC. In any case I'm not sure they would be possible to board. Time will tell
    Quote Originally Posted by Hibernicus II View Post
    What's EB?
    "I Eddard of the house Stark, Lord of Winterfell and Warden of the North, sentence you to die."
    "Per Ballista ad astra!" - motto of the Roman Legionary Artillery.
    Republicans in all their glory...

  13. #13

    Default Re: About Warships, Need something answered.

    To me reading all this makes me realize that there probably won't be alot of units for each factions seeing as the first almost 100 will be mercenaries and then another 200 atleast will be between the sea units for each faction and the various boats each faction has

    So all in all we will only get about 400 or so units between the 12 factions which if you split that would mean we'd see only roughly 30 units per faction at best. Hm we will def need MODS to make more different troops
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  14. #14

    Default Re: About Warships, Need something answered.

    I remember reading, maybe on here, that when you bring your army to the water they go into muster mode to build transport ships and then they use those ships to travel around. Warships are more for escorting and you don't load your army directly onto them.

    Quote Originally Posted by Raikou View Post
    To me reading all this makes me realize that there probably won't be alot of units for each factions seeing as the first almost 100 will be mercenaries and then another 200 atleast will be between the sea units for each faction and the various boats each faction has

    So all in all we will only get about 400 or so units between the 12 factions which if you split that would mean we'd see only roughly 30 units per faction at best. Hm we will def need MODS to make more different troops
    There are 20 different "cultures" for mercenaries. So i'm guessing the 400+ standard units are going to be divided into those same 20 groups with factions then having some signature units like sparta with the spartan heroes.

    What i'm interested in is if there's a core and regional recruitment system.

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