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Thread: Noone posted about it so I guess noone noticed until NOW!

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  1. #1

    Icon4 Noone posted about it so I guess noone noticed until NOW!


    If a unit is active the bottom of the hud shows the abilities this unit can perform...
    The man with the 2 arrows currently greyed out is "sprint" (left symbol). That can easily be seen if you watch the gameplays.
    I guess the hand symbol is "stop". In the middle is faction symbole and every unit has the same symbols at its left side.
    -> basic commands
    But more important: Right of the faction symbol the symbols change between units.
    Some symbols are common between similar units and others are some of the "abilities" shown in the unit card.
    In this case:
    "crossed spears" and "5 man" are active abilities for this kind of unit (melee-infantry, no special ability of this unit, therfore not shown in the unit card)
    The "whip" and the "shield" are active abilities of the unit (have to be clicked on)
    2 abilities are shown in the unit card, but are not resembled at the hud ("spear" and "eye behind trees"), so they are passiv abilities.

    Also there can be seen one symbol marked with yellow. I guess that means it is currently active. On another screen (I don't make a screenshot only for that) you can see a partly greyed out symbol with a number in it and I guess that's a cooldown.

    If someone could make a compilation of all the abilities, which are shown only at the unit card (passive), which are shown at the unit card and the hud if the unit is selected (active abilities) and which units have which symbols shown in the hud, but not shown at the unit card (unit type related active abilities) it would open a whole new ground for assumptions, discussions and infos we can purge out of it.
    (I would do it myself, but I'm too lazy.)
    Last edited by Lockpick; July 19, 2013 at 04:27 PM.

  2. #2
    King_Porus's Avatar Senator
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    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Didn't even think to look for that stuff, interesting post. +rep

  3. #3

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    The two first on hte right side are obviously Stance and Density of formation. This one appears to be aggressive stance and closed formation.
    Stupidity is the natural state of human beings; brilliance is when we fail at stupidity.

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  4. #4
    Border Patrol's Avatar Protector Domesticus
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    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Guard and Loose formation, respectively. They're currently in that form in Shogun. The first keeps units from chasing enemies that run from them, and hold formation. The second affects distance between men in the regiment. The third may be a sort of charge bonus like Yari Samurai currently get, and the fourth I would imagine is shield wall. Good find, never noticed that.
    Proud Nerdimus Maximus of the Trench Coat Mafia.

  5. #5

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Quote Originally Posted by Border Patrol View Post
    Guard and Loose formation, respectively. They're currently in that form in Shogun. The first keeps units from chasing enemies that run from them, and hold formation. The second affects distance between men in the regiment. The third may be a sort of charge bonus like Yari Samurai currently get, and the fourth I would imagine is shield wall. Good find, never noticed that.
    You are right, it is of course Guard. It is toggled on, which would not fit with an aggressive stance, which has always been the default stance in TW games.
    Stupidity is the natural state of human beings; brilliance is when we fail at stupidity.

    Speaking of which...

    I am ever more reminded of this guy when browsing certain threads.

  6. #6

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    It is not like no one noticed these...I've read plenty of speculation about the abilities...though this is something that gets a lot more interesting once the game can actually be played.

  7. #7

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    A lot of specultations which now can be refined, because you can differ between passive and active abilities.

  8. #8
    Heinz Guderian's Avatar *takes off trousers
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    Default Re: Noone posted about it so I guess noone noticed until NOW!

    good find. repped and flagged

  9. #9

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Good eye OP, + rep. I believe you an whip your soldiers to get them to move faster, at least for some units. But I don't remember where I heard this, I think it was a Let's lay or something.
    If you rep me, leave your name. I'll look more kindly on your future transgressions.

  10. #10

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Can anyone explain what those little symbols right at the top of the unit cards are supposed to be? Some are squared shaped and others are diamond shaped, but all of them have a weapon inside of them such as a sword, spear or a bow and arrow (or even ballistae for the ballistae).

    What I'm curious about is why some of those symbols are fully lighted (in a yellow colour) but others are only half lighted.

    Do they represent unit strength or the amount of ammunition? I hardly think it's ammunition as aren't they represented by the green or red bars at the bottom of the unit card?

  11. #11

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Quote Originally Posted by Doe3000 View Post
    Can anyone explain what those little symbols right at the top of the unit cards are supposed to be? Some are squared shaped and others are diamond shaped, but all of them have a weapon inside of them such as a sword, spear or a bow and arrow (or even ballistae for the ballistae).

    What I'm curious about is why some of those symbols are fully lighted (in a yellow colour) but others are only half lighted.

    Do they represent unit strength or the amount of ammunition? I hardly think it's ammunition as aren't they represented by the green or red bars at the bottom of the unit card?
    Maybe half yellow is mercenaries.

    Since the shapes differ and seem randomly between melee/ranged and infantry/cavalery I bet it shows some sort of how "heavy" a unit is.
    square - heavy
    diamond - medium
    circle - light
    Only unit that doesn't fit in that is the elephant unit as "medium" but I have to say that are "only" the african elephant unit while there is still an armoured one outside... (confirmed, but not shown)

    I wonder, why the "general" unit hasn't a star as symbole like shown in any other gameplay? I tought you can't have an army without a general...
    Or... if it is the actual general why it hasn't the star?
    Last edited by Lockpick; July 20, 2013 at 01:59 AM.

  12. #12
    [N2]Kami's Avatar Semisalis
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    Default Re: Noone posted about it so I guess noone noticed until NOW!

    ^ Cavalry has half color. Infantry has full.

  13. #13
    TheRomanRuler's Avatar Campidoctor
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    Default Re: Noone posted about it so I guess noone noticed until NOW!

    What half color are you talking about?
    Apologies for anyone who's message i may miss or not be able to answer

  14. #14
    [N2]Kami's Avatar Semisalis
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    Default Re: Noone posted about it so I guess noone noticed until NOW!

    No no no. Mounted unit have half color and infantry unit have full. Just look at the general. He can't be a mercenaries right.

  15. #15

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Quote Originally Posted by [N2]Kami View Post
    No no no. Mounted unit have half color and infantry unit have full. Just look at the general. He can't be a mercenaries right.
    You are right, I tought I saw infantry with the half yellow one, too. But for the "general" Is it really a general unit? Because they have a star as weapon symbole. If there is no star it might be a normal unit which is apointed as "general" (like in any other TW game if you have no general in your army), so it might als be a mercenary.
    Question is... how, if you can't have an army without general? And if it is a general, why it isn't marked as such?

  16. #16
    HannibalExMachina's Avatar Just a sausage
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    Default Re: Noone posted about it so I guess noone noticed until NOW!

    unitcard: id guess the spear means "(spear) ranged unit", the tree eyes "can hide". anyone an idea which is the button for the burning balls?

  17. #17

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Quote Originally Posted by HannibalExMachina View Post
    unitcard: id guess the spear means "(spear) ranged unit", the tree eyes "can hide". anyone an idea which is the button for the burning balls?
    I guess you have to click at them directly to activate.

  18. #18

    Default Re: Noone posted about it so I guess noone noticed until NOW!

    Quote Originally Posted by Lockpick View Post
    I guess you have to click at them directly to activate.
    Yeah in the video he clicks on the balls to release them.

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