If a unit is active the bottom of the hud shows the abilities this unit can perform...
The man with the 2 arrows currently greyed out is "sprint" (left symbol). That can easily be seen if you watch the gameplays.
I guess the hand symbol is "stop". In the middle is faction symbole and every unit has the same symbols at its left side.
-> basic commands
But more important: Right of the faction symbol the symbols change between units.
Some symbols are common between similar units and others are some of the "abilities" shown in the unit card.
In this case:
"crossed spears" and "5 man" are active abilities for this kind of unit (melee-infantry, no special ability of this unit, therfore not shown in the unit card)
The "whip" and the "shield" are active abilities of the unit (have to be clicked on)
2 abilities are shown in the unit card, but are not resembled at the hud ("spear" and "eye behind trees"), so they are passiv abilities.
Also there can be seen one symbol marked with yellow. I guess that means it is currently active. On another screen (I don't make a screenshot only for that) you can see a partly greyed out symbol with a number in it and I guess that's a cooldown.
If someone could make a compilation of all the abilities, which are shown only at the unit card (passive), which are shown at the unit card and the hud if the unit is selected (active abilities) and which units have which symbols shown in the hud, but not shown at the unit card (unit type related active abilities) it would open a whole new ground for assumptions, discussions and infos we can purge out of it.
(I would do it myself, but I'm too lazy.)





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