Page 1 of 2 12 LastLast
Results 1 to 20 of 23

Thread: Flattening the landscape

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    S-te-Fan's Avatar Primicerius
    Join Date
    Jun 2008
    Location
    Diessen, The Netherlands, Near the belgium border.
    Posts
    3,905

    Default Flattening the landscape

    Earthlings,

    Great mod and all, but I stopped playing it because during battles mountains are ridiculously high and therefore spoil the camera, my army deployment and the overal feel of the battles. Is there a modifier I can change so that battle maps with lower mountains will be generated? Like in vanilla?

    Many thanks

  2. #2
    Smiling Hetairoi's Avatar Semisalis
    Join Date
    Jun 2013
    Location
    Antioch in my dreams
    Posts
    447

    Default Re: Flattening the landscape

    I have to agree about the amount of hill battles.

  3. #3

    Default Re: Flattening the landscape

    Hm, that's easy to avoid... Just look at the area around you before you start a battle... If you choose a place on the campaign map that has many hills, then the battle map will be like that... That's also a tactic thing to choose the right battlefield and which not... I don't have problems with this, only when the landscape is not on my side...

  4. #4
    Smiling Hetairoi's Avatar Semisalis
    Join Date
    Jun 2013
    Location
    Antioch in my dreams
    Posts
    447

    Default Re: Flattening the landscape

    Quote Originally Posted by Darth Bane1 View Post
    Hm, that's easy to avoid... Just look at the area around you before you start a battle... If you choose a place on the campaign map that has many hills, then the battle map will be like that... That's also a tactic thing to choose the right battlefield and which not... I don't have problems with this, only when the landscape is not on my side...
    I don't have a problem fighting the AI on hill maps. It's just so boring. And for some reason the AI always gets the hill

  5. #5
    S-te-Fan's Avatar Primicerius
    Join Date
    Jun 2008
    Location
    Diessen, The Netherlands, Near the belgium border.
    Posts
    3,905

    Default Re: Flattening the landscape

    Quote Originally Posted by Darth Bane1 View Post
    Hm, that's easy to avoid... Just look at the area around you before you start a battle... If you choose a place on the campaign map that has many hills, then the battle map will be like that... That's also a tactic thing to choose the right battlefield and which not... I don't have problems with this, only when the landscape is not on my side...
    You cannot always avoid it this way, sometimes your army gets attacked on the move and you have no choice to fight with your army in a Himalaya styled environment in the flatland in northern Italy.

    Quote Originally Posted by Smiling Hetairoi View Post
    I don't have a problem fighting the AI on hill maps. It's just so boring. And for some reason the AI always gets the hill
    This, and steep slopes mess up the pathfinding/placement of units. Besides soldiers fightning on steep hills like they're on flat land looks horribly unrealistic.

    For the sake of gameplay and myself enjoying this mod I would like to alter this modification, can please anyone tell me how?

  6. #6

    Default Re: Flattening the landscape

    I have brought the subject up a few times in testing over the last 18 months or so - for indeed there are some silly battlefields.

    However, if it were to to be done it requires a complete change to the full map (for example I would happily see all heights halved, perhaps). It would be a massive job (I'm given to understand) and I believe most people like the map as it is.
    "RTW/RS VH campaign difficulty is bugged out (CA bug that never got fixed) and thus easier than Hard so play on that instead" - apple

    RSII 2.5/2.6 Tester and pesky irritant to the Team. Mucho praise for long suffering dvk'.

  7. #7

    Default Re: Flattening the landscape

    Quote Originally Posted by ur-Lord Tedric View Post
    I have brought the subject up a few times in testing over the last 18 months or so - for indeed there are some silly battlefields.

    However, if it were to to be done it requires a complete change to the full map (for example I would happily see all heights halved, perhaps). It would be a massive job (I'm given to understand) and I believe most people like the map as it is.
    Actually have done a little bit of flattening already for 2.6 but this does require editing of the descr_geography.db file.
    I'm interested actually in flattening it a bit further and will have an attempt at doing this.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  8. #8

    Default Re: Flattening the landscape

    Quote Originally Posted by tone View Post
    Actually have done a little bit of flattening already for 2.6 but this does require editing of the descr_geography.db file.
    I'm interested actually in flattening it a bit further and will have an attempt at doing this.
    That's brilliant then (you kept that quiet!) - if anything it is the 'Mountains'. If they can be made lower without reducing the viewing pleasure of the map, then that would be great.
    "RTW/RS VH campaign difficulty is bugged out (CA bug that never got fixed) and thus easier than Hard so play on that instead" - apple

    RSII 2.5/2.6 Tester and pesky irritant to the Team. Mucho praise for long suffering dvk'.

  9. #9
    S-te-Fan's Avatar Primicerius
    Join Date
    Jun 2008
    Location
    Diessen, The Netherlands, Near the belgium border.
    Posts
    3,905

    Default Re: Flattening the landscape

    Isn't there a way to revert to the vanilla battlefields?

  10. #10

    Default Re: Flattening the landscape

    Should be possible. The flattening I did about six months or more ago but a bit more wouldn't go far wrong


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  11. #11
    Scipio praeditus's Avatar Decanus
    Join Date
    May 2007
    Location
    Freistaat Bayern
    Posts
    519

    Default Re: Flattening the landscape

    A year or more ago there was a file on offer to rectify these changes back to the vanilla setting, surely you still know what and where this file is Tone? Not that I need it, but these people seem to desire it.
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  12. #12

    Default Re: Flattening the landscape

    No idea about that.
    What I'm proposing (and I don't think these guys would really appreciate it either) is not a return to vanilla but a flatter version of RS 2


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  13. #13
    tungri_centurio's Avatar Senator
    Join Date
    Feb 2013
    Location
    belgium/flanders/tungria
    Posts
    1,177

    Default Re: Flattening the landscape

    Why shoud IT be flattend most of Europe are hills and mountains,only North Europe is mostly flat,so for the sake of realism its good that the map is hilly.

  14. #14

    Default Re: Flattening the landscape

    Quote Originally Posted by tungri_centurio View Post
    Why shoud IT be flattend most of Europe are hills and mountains,only North Europe is mostly flat,so for the sake of realism its good that the map is hilly.
    Yes, but most battles of the age were fought on the 'relatively flat' bits - but, because of the map (and it's the map that determine's the battlefield) - there are some serious inclines. Battles on 45deg slopes happen a bit too often in RSII.
    "RTW/RS VH campaign difficulty is bugged out (CA bug that never got fixed) and thus easier than Hard so play on that instead" - apple

    RSII 2.5/2.6 Tester and pesky irritant to the Team. Mucho praise for long suffering dvk'.

  15. #15
    tungri_centurio's Avatar Senator
    Join Date
    Feb 2013
    Location
    belgium/flanders/tungria
    Posts
    1,177

    Default Re: Flattening the landscape

    Yea you probably are right but if you are defending you get the advantage its a case of manouvering on the map.
    In my last campaign i had maybe 10 out of 100+ battles on steep hills that i had to attack. But still im just a player
    You guys shoud do what think is best.cheers

  16. #16
    Scipio praeditus's Avatar Decanus
    Join Date
    May 2007
    Location
    Freistaat Bayern
    Posts
    519

    Default Re: Flattening the landscape

    I've got to be honest, yes the inclines are a bit over the top to say the the least, though I haven't played RS for over half a year I remember now that fighting a battle on a 60 degree incline was no fun even as a defender.

    I try to play the game with the so called "legendary" settings, you know no reloading et cetera, but facing an army on a 45° plus angle is practically an impossible challlenge.

    Though it might still be winnable it's actually just plain ridiculous...
    "The only question that remained was whether the founders knew the final result of their creation, or if they themselves where the victims of a misunderstanding.
    In the latter case it was the duty of any thinking human, to press himself into the front of this depraved movement, to perhaps still prevent the extreme, in the former case the founders of this peoples disease must have been true devils; for only in the brain of a monster - not of a human - could the plan for an organisation take meaningfull form, whose purpose must lead toward the end result of a collapse of human culture and thus to the desolation of the world.
    In this case only battle remained as a means of final delivery, battle with any weapons that the human mind, intellect and will are able to comprehend, regardless, of whom fate would gift with it's blessing."

  17. #17

    Default Re: Flattening the landscape

    I enjoy fighting in fields a lot more than hills. If i had the talent i would flatten the current terrain immensely.
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

  18. #18

    Default Re: Flattening the landscape

    I edited the desc_geography.db file in my install to make the hills not so steep, I think it works pretty good. I'd be happy to post for people to use while waiting for the official patch, if the devs have no objections. Devs?
    “The hardest thing in the world is to assume the mood of a warrior. It is of no use to be sad and complain and feel justified in doing so, believing that someone is always doing something to us. Nobody is doing anything to anybody, much less to a warrior.” ― Don Juan
    "It is the soldier, not the reporter, who has given us freedom of the press. It is the soldier, not the poet, who has given us freedom of speech. It is the soldier, not the campus organizer, who has given us the freedom to demonstrate. It is the soldier, who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." -- Father Dennis Edward O'Brien, USMC

  19. #19

    Default Re: Flattening the landscape

    Quote Originally Posted by the man, the myth, the legend View Post
    I edited the desc_geography.db file in my install to make the hills not so steep, I think it works pretty good. I'd be happy to post for people to use while waiting for the official patch, if the devs have no objections. Devs?
    I'd be very interested in that, so please go ahead.

  20. #20

    Default Re: Flattening the landscape

    Would be interesting to see that.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •