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Thread: artillery should not belong army 20 units!!

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  1. #1

    Icon4 artillery should not belong army 20 units!!

    should be as extra slots.. its not reasonable that artillery weapons will be included in the 20 units army..
    should be 20 slots for units and like 2-4 extra slots only for artillery incase you have it in army..
    if not greatly decreses the army size.. its sohuld be fixed plz
    as average artillery 20 soldiers instead of 150 soldiers unit 2 or 3 like this the army is to small..

  2. #2

    Default Re: artillery should not belong army 20 units!!

    this is actually a very good idea if u think about because arty doesn't require that much management so it wont add much to the micro.

  3. #3

    Default Re: artillery should not belong army 20 units!!

    Quote Originally Posted by General George S. Patton View Post
    this is actually a very good idea if u think about because arty doesn't require that much management so it wont add much to the micro.
    simple to do it, but i wonder why not to do it, as afcourse they would not do it
    but i say why not to write it something might happen.

  4. #4
    Primicerius
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    Default Re: artillery should not belong army 20 units!!

    Quote Originally Posted by Emperordh View Post
    simple to do it, but i wonder why not to do it, as afcourse they would not do it
    but i say why not to write it something might happen.
    Are you sure its that simple? Its possible that CA didn't think of this idea but perhaps its just not possible. At least not in the way you described it.
    Quote Originally Posted by alstl View Post
    I wonder if the 20 unit limit is due to AI and cpu limitations. If that is true, artillery takes just as much AI as any other unit.
    I think it's just a nice rounded number that offers enough micro and a decent sized army. The AI can handle more units considering it does well enough in the 40 unit submod for NTW.

    Who puts artillery in their army, anyway? I never put artillery in my armies in RTW and M2TW. Only in ETW and NTW did I put artillery because it's more important in the ETW/NTW timeframe.

  5. #5

    Default Re: artillery should not belong army 20 units!!

    Good idea.

  6. #6
    ashbery76's Avatar Biarchus
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    Default Re: artillery should not belong army 20 units!!

    CA says no.

    Next.

  7. #7

    Default Re: artillery should not belong army 20 units!!

    I am hoping artillery only appear in battles in a few situations;

    1. sieges is obvious
    2. defensive stance along with traps and other deployables
    3. naval attack against shore targets

    The artillery deployed then depends on technology level, skill of general, traditions of the army. So if faction hasn't researched much tech on artillery there is only 1-2 options. Full tech researched and then there is a point cost to deploying each artillery unit so if general has high skill maybe a single unit of medium strength artillery is deployed, if general has skill and there is full 3 army tradition then 3-4 artillery can be deployed.

  8. #8

    Default Re: artillery should not belong army 20 units!!

    This is a good suggestion

  9. #9
    Darth_Revan's Avatar Primicerius
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    Default Re: artillery should not belong army 20 units!!

    That sounds like a great idea, if you want more art then it can start taking it up regular unit slots.

  10. #10

    Icon14 Re: artillery should not belong army 20 units!!

    Quote Originally Posted by Darth_Revan View Post
    That sounds like a great idea, if you want more art then it can start taking it up regular unit slots.
    you right !! even better then what i offer.

  11. #11

    Default Re: artillery should not belong army 20 units!!

    No , It is not good .

  12. #12
    Indefinitely Banned
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    Default Re: artillery should not belong army 20 units!!

    Quote Originally Posted by Emperordh View Post
    should be as extra slots.. its not reasonable that artillery weapons will be included in the 20 units army..
    should be 20 slots for units and like 2-4 extra slots only for artillery incase you have it in army..
    if not greatly decreses the army size.. its sohuld be fixed plz
    as average artillery 20 soldiers instead of 150 soldiers unit 2 or 3 like this the army is to small..
    What about elephants?

  13. #13

    Default Re: artillery should not belong army 20 units!!

    I wonder if the 20 unit limit is due to AI and cpu limitations. If that is true, artillery takes just as much AI as any other unit.

  14. #14

    Default Re: artillery should not belong army 20 units!!

    I disagree. From what I've seen in the released Nile footage artillery seems pretty overpowered. If you're going to bring it into a battle I feel that losing a slot that could contain more men is more than a fair trade off for that.

    Remember, it's just a game.

  15. #15

    Default Re: artillery should not belong army 20 units!!

    you right but with re-work on artillery demege could be cool to have +artillery to army kinda make massive battles more cool... like the start of the movie gladiator

  16. #16

    Default Re: artillery should not belong army 20 units!!

    The new army cap is 40 units if you want (you can switch between 20 and 40 depending on your preferences) other than that this has been part of Total War since the beginning artillery (NOT SIEGE EQUIPMENT) has always taken up a slot in a 20 unit stack if you think it's a waste don't build artillery, personally I used the mangonels in Shogun 2 a bit too much, 2 units of those in a stack caused HEAVY casualties in a siege I destroyed entire garrisons sometimes cus fort level settlements were so small they had no where to hide. That's why this will not be changed arty serves its purpose and has always been considered part of the army stack

  17. #17
    Primicerius
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    Default Re: artillery should not belong army 20 units!!

    Quote Originally Posted by lacrossepl9 View Post
    The new army cap is 40 units if you want (you can switch between 20 and 40 depending on your preferences) other than that this has been part of Total War since the beginning artillery (NOT SIEGE EQUIPMENT) has always taken up a slot in a 20 unit stack if you think it's a waste don't build artillery, personally I used the mangonels in Shogun 2 a bit too much, 2 units of those in a stack caused HEAVY casualties in a siege I destroyed entire garrisons sometimes cus fort level settlements were so small they had no where to hide. That's why this will not be changed arty serves its purpose and has always been considered part of the army stack
    No. 20 units is the cap for each army. The only way you can command 40 units in a battle is if you have two armies or an army and navy close to one another.

  18. #18

    Default Re: artillery should not belong army 20 units!!

    ya but historicly correct each roman legion had artillery units.. and cap is if you got another army near you ...and to have another stack for artillery kinda lame

  19. #19
    Razor's Avatar Licenced to insult
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    Default Re: artillery should not belong army 20 units!!

    We've had this discussion already when Empire TW was in development. I basically agree though.

    It all boils down to opportunity cost: Why have a ballista or onager unit if I can have a full legionary cohort instead? If you'd ask me siege weapons and and other machines should not make up a separate unit, but be merely attached to a unit or army.

  20. #20

    Default Re: artillery should not belong army 20 units!!

    Quote Originally Posted by Emperordh View Post
    should be as extra slots.. its not reasonable that artillery weapons will be included in the 20 units army..
    should be 20 slots for units and like 2-4 extra slots only for artillery incase you have it in army..
    if not greatly decreses the army size.. its sohuld be fixed plz
    as average artillery 20 soldiers instead of 150 soldiers unit 2 or 3 like this the army is to small..
    I are be liking ideas belonging to you. The amounts of sense you are making is enormous.

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