What I'm saying is that do you think Rome II will have "rechargeable" abilities (ie having to wait before using fire arrows) or Rome/Medieval II abilities (can use fire arrows whenever.)
Yes
No
What I'm saying is that do you think Rome II will have "rechargeable" abilities (ie having to wait before using fire arrows) or Rome/Medieval II abilities (can use fire arrows whenever.)
Timeless AAR's
-I am Skantarios(Byzantine Empire, Medieval II, Complete) Author:Skantarios
-Pagan Vengeance(Cuman Khanate, Medieval II, Complete) Author:Skantarios
-Proud Blood of Germania(Germania, Rome, Complete) Author:Solid Snake
-Takeda(Takeda, Shogun 2, Complete) Author:Robin de Bodemloze
Send me recommendations!
Hopefully the first. The latter could get dull, both overpowered and underpowered.
"He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."
Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.
And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.
Honestly I prefer the M2 version of fire arrows. It breaks immersion for me when you can use it only once every 5 minutes, which means they get used twice in most battles. The way it was balanced in M2 should be tweaked to make it even more balanced and re-instate that cool-ness factor of using fire arrows. It felt to OP in S2 anyways. Just my 2 cents.
Didn't Fire Arrows also have a bonus vs armored units in ME2 or something?
That's probably one thing that they could definitely have gone away with. The main purpose of the flaming arrows should mainly be used vs ships, to break morale & light up the battlefield at night.
"He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."
Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.
And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.
Poll, where?
As for the abilities, I don't know,some are rechargeable, some are not (in Shogun 2), I think they made fire arrows rechargeable for balancing, since they are quite more powerful than normal arrows. They'll probably keep doing that, if an ability is powerful it will be made rechargeable, to avoid overuse.
Timeless AAR's
-I am Skantarios(Byzantine Empire, Medieval II, Complete) Author:Skantarios
-Pagan Vengeance(Cuman Khanate, Medieval II, Complete) Author:Skantarios
-Proud Blood of Germania(Germania, Rome, Complete) Author:Solid Snake
-Takeda(Takeda, Shogun 2, Complete) Author:Robin de Bodemloze
Send me recommendations!
Anyone more?
Timeless AAR's
-I am Skantarios(Byzantine Empire, Medieval II, Complete) Author:Skantarios
-Pagan Vengeance(Cuman Khanate, Medieval II, Complete) Author:Skantarios
-Proud Blood of Germania(Germania, Rome, Complete) Author:Solid Snake
-Takeda(Takeda, Shogun 2, Complete) Author:Robin de Bodemloze
Send me recommendations!
Personally, I would prefer to have ability cooldowns to prevent abuse. I love the way it worked in Shogun 2, there's no reason to change it.![]()
"I know you. I can see right through you. You're swearing now that one day you will destroy me. Remember, far better women than you have sworn to do the same. Come look at them now."
-Atia
I hope they use the Shogun system. It required some extra micro-management (I would always forget to use the abilities! eg/ increased pace for the yari infantry) but is better than constant fire arrows etc!
You might want to change the poll options to better reflect the thread title. Just my 2 cents.
Timeless AAR's
-I am Skantarios(Byzantine Empire, Medieval II, Complete) Author:Skantarios
-Pagan Vengeance(Cuman Khanate, Medieval II, Complete) Author:Skantarios
-Proud Blood of Germania(Germania, Rome, Complete) Author:Solid Snake
-Takeda(Takeda, Shogun 2, Complete) Author:Robin de Bodemloze
Send me recommendations!
I don't see the rechargeable abilities going away.
recharge a shieldwall ooo
Fire arrows are dumb anyway
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Dominion of Dust. A city of sand. Built your world of nothing. So how long did it stand?
A 100 years? Now wasn't it grand? Built your world of nothing. How long did it stand?
What did you think would happen? When did you think it would all fall down?
Domain of dust in a land of sand. Did yourself right, so let's feel grand.
Domain of dust in a land of sand. Now there's nowhere left to stand.
I damn well hope it won't. It's a stupid thing. Rerchargeable abilities are idiotic when you can make tradeoff abilities that are more tactical and fun.
I hope it was just another element of Shogun 2's arcadeyness to account for its very limiting setting.
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The rechargeable abillties sucked, felt like thatgame Warcraft III. I want the old way back, the old way is always best.
The worst was the shrapnel shot 'ability' for artillery in FoTS - that just made no sense whatsoever to be on a cooldown. If an ability is so OP that it needs a cooldown then you should probably be revising the effect of the ability.
Exception being Rally type abiilties where it makes logical sense to have a cooldown.