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Thread: Garrison for cities, anyone else thinks this sucks?

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  1. #1

    Default Garrison for cities, anyone else thinks this sucks?

    I mean the attacker will probably always be with more units and stronger units. You probably can't even choose how many units there are for garrison in your city. Its not like with previous game you can move your army in a city. Right?

    Even with getting a extra bonus as defender you still are with alot less units then the attacker if you can't choose how many units are in your city.



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  2. #2

    Default Re: Garrison for cities, anyone else thinks this sucks?

    I don't know if I understood your post,

    but you still can put your regular troops in cities, and how many garrison units will be added depends on your cities improvment. It will be similar to Shogun.

  3. #3
    Adreno's Avatar Senator
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    why wouldnt u be able to move your army into a city to defend it?

  4. #4

    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by Adreno View Post
    why wouldnt u be able to move your army into a city to defend it?
    because you have a numbered one and if u are using somwehre woudl be busy , so u won't be able to defend properly without walls .

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    Adreno's Avatar Senator
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by PROMETHEUS ts View Post
    because you have a numbered one and if u are using somwehre woudl be busy , so u won't be able to defend properly without walls .

    what?

  6. #6

    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by PROMETHEUS ts View Post
    because you have a numbered one and if u are using somwehre woudl be busy , so u won't be able to defend properly without walls .
    Again, what?

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    SamueleD's Avatar Campidoctor
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by zala View Post
    Again, what?
    Easy: there is a limited number of armies, if you use them for something else, they won't be able to defend your cities. Most cities won't have walls and sieges (though they might have some other kind of battle that implies choke-points), assuming that garrison armies will be crap (maybe they won't), this will make defending your cities very hard, which can be seen both as a positive or a negative thing.

  8. #8

    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by SamueleD View Post
    Easy: there is a limited number of armies, if you use them for something else, they won't be able to defend your cities. Most cities won't have walls and sieges (though they might have some other kind of battle that implies choke-points), assuming that garrison armies will be crap (maybe they won't), this will make defending your cities very hard, which can be seen both as a positive or a negative thing.
    I'm fairly sure that wasn't the message he was trying to get across.

  9. #9
    Semisalis
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by PROMETHEUS ts View Post
    because you have a numbered one and if u are using somwehre woudl be busy , so u won't be able to defend properly without walls .
    You have a limited number of armies you can create. It shouldn't be much different than past TW games, where you also had a limited number of armies due to cost restrictions, at least until late game.

    In Shogun 2, for example, I'd start out with one small army that I'd build into a decent one, and eventually a second small one would be arising as my daimyo's army was getting better, and that one would soon become more powerful as well. These would be my main two armies and I'd replace some cheap units with tough ones as the game progressed, and I'd build one or two more throughout the course of the entire campaign. That's four armies, and I'd garrison some units in cities. That sounds similar to what Rome 2 will do, so I doubt I'll ever be grinding my teeth because I want more armies but can't get them.

    You'll be limited in your field armies, but your cities will have garrisons. And you shouldn't have all your armies in foreign territories expanding anyway. Keep one around to defend and re-conquer lands you might lose to enemies invading your territory. It doesn't seem like this will be too much a problem, at least in my opinion.

  10. #10
    Kinjo's Avatar Taiko
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by PROMETHEUS ts View Post
    because you have a numbered one and if u are using somwehre woudl be busy , so u won't be able to defend properly without walls .
    Another stupid post from this guy? no way..

    I really hope garrisons are stronger in Rome 2 and I wouldn't mind seeing province capitals even stronger with up to 40 units or 2 stacks guarding them.

  11. #11

    Default Re: Garrison for cities, anyone else thinks this sucks?

    Oh I don't know... I assumed it was like that. If it isn't that is great! I thought I read it somewhere but nvm it.
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  12. #12

    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by webMaster412160 View Post
    Oh I don't know... I assumed it was like that. If it isn't that is great! I thought I read it somewhere but nvm it.

    You were just a little bit wrong. You can move one of you limited amount of armies into a city to garrison it. But you can not say train an extra 4-5 archers to hold a city.

  13. #13
    SamueleD's Avatar Campidoctor
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    I don't know OP, maybe garrisons will be stronger than in past TW, and maybe there will also be the possibility to upgrade and expand them.

  14. #14
    ❋ Flavius Belisarius ❋'s Avatar Semisalis
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    I am for the garrisons, it is realistic but only if the units that the defenders gets are only armed people/peasants.
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    TotalWarker's Avatar Ordinarius
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    I've been looking out for as much garrison info as I can, and I haven't seen any evidence of anything the OP says. Dont think anyone knows how it's gonna work yet so probably best to phrase as a question rather than a statement

  16. #16

    Default Re: Garrison for cities, anyone else thinks this sucks?

    Nobody knows how garrisons will work. Presumably you will be able to defend a city with an army - BUT given CAs stated desire to increase the number of field battles this may not be the case and you may only receive a garrison equal to whatever level of defenses are present in the settlement.

    In slightly related note does anybody know if you are able to shift or exchange units between armies? If you are then this could indicate that unit could be shifted into a garrison in the same manner.

    We just don't know at this point in time.

  17. #17
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    Quote Originally Posted by Jungle Rhino View Post
    Nobody knows how garrisons will work.
    This

  18. #18
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    With limited numbers of armies a faction that attacks a similarly-powerful enemy faction will be at disadvantage precisely because of the garrison. The attacker cannot attack with his full strength, he needs to leave a portion of his forces to guard his own regions, so he attacks with a part of his overall strength. The defender on the other hand has his full strength for defense plus the garrison.

    In effect, combined with the progressive relative weakening of the armies(the bigger you get the relatively weaker your army becomes) this will help a great deal towards the cancer-like expansion of the more powerful factions. Smaller factions will supposedly last longer and resist the conquest of their territories in a better way.
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  19. #19
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    you will not be able to recruit garrisoned armies from the cities for minor settlements or for any settlements for that matter.

    when a minor settlement is attacked a battle is played out instead of a siege and your side gets units based on the buildings constructed in that region.

    i remember jack saying in a post a while back where he said that minor settlements will have garrisons based on their own buildings and that you can move an army to REINFORCE that garrison, but you can not actually garrison the army into that settlement.

    now as for the 53 capitals which can be besieged, then im not too sure how they'll work
    Last edited by kamikazee786; July 17, 2013 at 06:00 AM.
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  20. #20
    TotalWarker's Avatar Ordinarius
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    Default Re: Garrison for cities, anyone else thinks this sucks?

    Some discussion on it here if you're interested

    http://www.twcenter.net/forums/showt...ight=garrisons

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