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August 08, 2013, 09:31 AM
#11
Re: [SUBMOD] The Age of Kingdoms
Thanks for the quick reply I was asking about the family tree because I added in a lot of hidden trees to FaB because I liked how they had done it in KoRaH. However it meant that house Martel was wiped out yet the faction was still alive under the jordaynes, so I am trying out a script which will incorporate HouseMember traits so that if one family dies out then the family will join another...... May not work with this mod but for FaB stannis-renly, Yronwood-Martel, the river lands and the north it will hopefully be a bit more realistic.... Again thanks for the quick reply and for reading this really long explanation....
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