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Thread: MAX and MIN poly count for RTW/ Unit modeling

  1. #1

    Default MAX and MIN poly count for RTW/ Unit modeling

    I want to ask a little question... I was wondering, what is the MAX and MIN poly count or tri count geometry for Modding the units inRome Total War, can i reach the 2,000 polys or that's too much for the engine , i know that someone already posted something about this in another thread but i believe that you were talking about Medieval II unit models....http://www.twcenter.net/forums/showt...lycount-anyone.

    Thanks,
    Awesome community by the way.

  2. #2
    wangrin's Avatar Unguibus et Rostro
    Patrician Artifex

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    Default Re: MAX and MIN poly count for RTW/ Unit modeling

    You can easily create models with more than 2000 polys.
    For example, I've create a highlander model whose lod1 model had 7047 polys.
    An other model, a Chouans from the war of Vendée has 5724 polys.
    Of course, lesser lods have less polys to optimize game performances.


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