Page 1 of 2 12 LastLast
Results 1 to 20 of 33

Thread: Is this a possiblility?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Is this a possiblility?

    Is there a mini-mod or something that will add that extra row of units? Because some of the AI armies have three rows of units and i was hoping to get a bigger battle by having three rows of units. Hopin to have a bit more artillary and archers in the fight.

  2. #2

    Default Re: Is this a possiblility?

    I'm not sure, are you talking about the formations on the battlefield? have you played the tutorial how to change the shape of your battle lines?

  3. #3
    spirit_of_rob's Avatar The force is my ally
    Join Date
    Mar 2004
    Location
    Blackpool UK
    Posts
    2,622

    Default Re: Is this a possiblility?

    I Think he is talking about whether it is possible to have more than twenty units in an army as i have seen the AI armies have as many as 25..... if this is what your asking as far as i know it isnt possible to have more than 20
    Former Skinner/Modeller for EB Former Skinner/Modeller for Hegemonia


    Patrician Opifex under the patronage of Basileos Leandros I and patron of the Opifex Tone

  4. #4

    Default Re: Is this a possiblility?

    Darn... i'm sure there has to be a way to do it, but i don't have time to mod anymore games. Modding Total Annihilation was confusing enough and its a decade old almost.

  5. #5

    Default Re: Is this a possiblility?

    There is a way to do it, but its highly illegal and very, very hard (from what I understand). Basically, anyone that has done this cant give it to you, and in order to be able to do it in the first place you have to have a very advanced understanding of how executable files operate etc.



  6. #6

    Default Re: Is this a possiblility?

    I don't wanna have to use a hex editor. Those things are completely retarded. Why doesn't somebody just make a program that modifies ur current exe?

  7. #7

    Default Re: Is this a possiblility?

    As i said before, THIS IS HIGHLY ILLEGAL. You should not even ask for something like that on these forums, in fact it is made quite clear that you cannot. Please refrain from doing so.



  8. #8

    Default Re: Is this a possiblility?

    I highly doubt something that isn't the exe but changes a line in the exe is "highly" illegal. What do u think a NoCD patch does exactly? I've seen all kinds of games with those and nobody getting arrested. Besides, i was just wondering. I'm not asking for a friggin exe u know. No where above have i directly asked for one, or even implied that i want an exe. So just chill. And please direct me to the link for forum rules. This is quite a messy forum imho and i can't find my way around it, let alone to a rules link.

  9. #9

    Default Re: Is this a possiblility?

    Forum Rules

    If you look under Severe Offences you will see "Posting or linking to no-CD cracks, warez, ripped media such as music or movies, or similar things."

    If you look under Intermediate Offences you will see "Flaming/rudeness. This can be hurtful and can disrupt a thread, even if the attack is true. Attack the argument or the view, not the person. Examples of flaming: "You're an idiot", "You moron", "Screw you", "Go kill yourself", "Are you stupid or something?", "Your mom is fat", "What you just said was retarded"."

    Have a nice day



  10. #10

    Default Re: Is this a possiblility?

    Well, i don't think this classifies to ripping anything off the game, just a mini-patch i think, but w/e. I'll just forget about it. Thanks for the link. And i apologize for the rudeness, just was getting a little frustrated.

  11. #11
    Zuwxiv's Avatar Bear Claus
    Join Date
    Jun 2004
    Location
    California
    Posts
    4,361

    Default Re: Is this a possiblility?

    Quote Originally Posted by Cutlass81
    Well, i don't think this classifies to ripping anything off the game, just a mini-patch i think, but w/e. I'll just forget about it. Thanks for the link. And i apologize for the rudeness, just was getting a little frustrated.
    Doing something like posting a vanilla textue is illegal because it is property of the makers. A lot of the material in the game cannot be reposted or modified.

    And it's not as simple as changing "int max_units = 20;" to "int max_units = 30;". It is very difficult to do and might not even work if you could change it. The AI is just cheating a bit, and my guess is that they allowed the AI to have more units because of some AI rule that makes they accidentally make over-20 unit armies.

    So short answer, no, it's not a possibility. But we all would like it! (However you have to cap it somewhere.)

    Currently worshipping Necrobrit *********** Thought is Quick
    I'm back for the TWCrack

  12. #12

    Default Re: Is this a possiblility?

    Quote Originally Posted by Cutlass81
    I'll just forget about it. Thanks for the link. And i apologize for the rudeness, just was getting a little frustrated.
    I think that is a good idea and also I do realize you are new to the site. So dont worry about it, but just please be wary that there are certain rules which if not followed could result in the entire site being sued, which would not be a good thing. Thank you for understanding



  13. #13

    Default Re: Is this a possiblility?

    Quote Originally Posted by Cutlass81
    Well, i don't think this classifies to ripping anything off the game, just a mini-patch i think, but w/e. I'll just forget about it. Thanks for the link. And i apologize for the rudeness, just was getting a little frustrated.
    Well, in theory, you can just un-compile the thing, rename everything until the program makes sense, and then find all the code that limit you to 20 units and then change it. (those code will include all of the following: UI of the stack, UI in the battles, formations, the buliding new unit interface, the UI for quick battles and the custom battles, and probably a good few that I missed)

    In practice, it is impossible. And if anyone did do it, they would only be allowed to distrobute a script that opens up your copy of the game and then change it. They can't actually change the file itself. However, since CA probably use a different compiler then you or me, that script would have to figure out the changes there.

    In other words, quit trying and go program a new game in the vein of thought as the TW series. It should be easier then this project.

  14. #14
    John I Tzimisces's Avatar Get born again.
    Join Date
    Nov 2004
    Location
    New England, US
    Posts
    12,494

    Default Re: Is this a possiblility?

    You cannot modify the games hardcode in any way and call it legal. Text editing is an entirely different story. There are at least 2 mods out there (i do believe) that modify formations.
    NoCD cracks are illegal, and not tolerated here.


    I personally think the rules on most forums are pretty easy to find. Maybe if you looked under ADMINISTRATIVE FORUMS you could have found your answer with more expedience to that matter.

  15. #15
    Trajan's Avatar Capodecina
    Join Date
    Oct 2004
    Location
    USA
    Posts
    10,934

    Default Re: Is this a possiblility?

    Quote Originally Posted by Cutlass81
    Because some of the AI armies have three rows of units
    This is a common mistake. When viewing an AI army, each row contains 9 units and not 10 so what you're actually seeing is 9 in the first two rows and then one or two more units in the third, making it a total of either 19 or 20 units. To my knowledge, the AI is also restricted to 20 units.
    Last edited by Trajan; September 04, 2006 at 02:42 AM.

  16. #16

    Default Re: Is this a possiblility?

    Quote Originally Posted by Trajan
    This is a common mistake. When viewing an AI army, each row contains 9 units and not 10 so what you're actually seeing is 9 in the first two rows and then one or two more units in the third, making it a total of either 19 or 20 units. To my knowledge, the AI is also restricted to 20 units.
    That's what I was thinking too. I made that same mistake a year and a half ago. And to think all those posts on illegality entirely missed the point.
    For Lawrence, mercy is a passion, for me, it is merely good manners. You may judge which is the more reliable.

  17. #17
    vikrant's Avatar The Messiah of innocence
    Join Date
    Apr 2006
    Location
    mumbai
    Posts
    2,149

    Default Re: Is this a possiblility?

    well i havent seen a single ai army containnign more than 20 units
    but have seen four armies control by ai each with 20 units
    so having more than 20 units in one army is acceptable
    but why cant we control two or three armies at a time like ai does
    Last edited by vikrant; September 04, 2006 at 11:16 AM.
    Under the Patronage of CHANDRASHEKHAR AZAD {prarara}
    patron of selenius4tsd ; tornnight
    use report button to help us keep twc clean

  18. #18
    Marcellus Trajanus's Avatar Civis
    Join Date
    Jul 2006
    Location
    Germania Superior
    Posts
    111

    Default Re: Is this a possiblility?

    From time to time even controlling one stack of 20 gets seriously stressing, imagine controlling 40 - or even 60 - at a time :tooth: . That's no more fun or gaming, that's work, and you wouldn't get paid for it either :wink:
    Have a map and want a brief overview over it's list of regions, the coordinates of ports and towns?
    Tired of working out R:TW compatible coordinates for descr_strat by hand? MapAnalysator might help.
    Curious? Then have a look @
    >> The MapAnaylsator Thread <<
    Now with SiteCrosshair

  19. #19

    Default Re: Is this a possiblility?

    Just practice deploying multiple stacks of units together.

    Move one right up to an enemy, and then attack with a second.

    If you're worried about the AI killing off your generals, then have them command a stack with no general.

    Once my armies get too big, I transfer all my horse archers over to a new stack and have it follow my main army around.

    When my main army attackes or is attacked, the horse archer army comes in as AI reinforcements, and I end up having 40 units on the battlefield.

  20. #20

    Default Re: Is this a possiblility?

    Problem with attacking with two armies after one already has twenty units... u can only control 20 units on the field at once. Like my thing is, i want an epic battle. Because the limited amount of men i can currently use isn't chaotic enough for me to just watch and completely enjoy. Right now, u can control about a half legion tops(legion= atleast 5,000 men) and thats it. Where is the fun in that? In most roman battles, they had about a minimum of 3 legions. Is there a limit to how big u can make a unit of men? Cause if not, my other option is to just continue doubling the size of the units til it gets to the point where i think it is epic enough for me to enjoy it. I mean, i'm probably going to have to lower the settings for it, but the high settings i'm running right now can afford to be lowered. My game starts to suffer at about 8,000 troops in one battle right now and its near top graphics, so yeah. In ancient times, u fought street to street through enormous cities. When you fight in RTW, u normally fight for about one street and the rest throughout the entire city are neglected. The walls aren't filled up near enough either. Its just not accurate for any fight.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •