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  1. #1

    Default Question about Kyoto Police

    Hi folks! ^^
    You might have noticed kyoto police can only be recruited when you have captured yamashiro province.
    Nowhere can you recruit that unit.

    So, I have a question.
    I have created units like
    "Owari Yari Ashigaru", "Totomi Yari Ashigaru", "Tosa Yari Ji-samurai", "Satsuma Teppo-Yari Samurai", "Kozuke Yumi Ashigaru", and so on.
    You can see that I have made every provincial units. They all have distinct stats. Like "Owari Yari Ashigaru" have long yari but very low melee,
    "Mikawa Yari Ashigaru" has quasi-samurai morale and very high melee among Yari Ashigarus.

    My question is: How do you make a unit recruitable only in a specific province? Don't speak AOR. I have seen a tutorial regarding "AOR(aka Area of Recruitment)" but I deem it as irrelevant to my demands.

  2. #2

    Default Re: Question about Kyoto Police

    Maybe you can as Hazbones; his mod Mettle Blades and Skill is quite similar to what you are doing now.

  3. #3

    Default Re: Question about Kyoto Police

    Yeah? Than I better go see his mod. But I believe it will not work with me.

  4. #4
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    Default Re: Question about Kyoto Police

    He means not only learning from tutorials, but also by reverse-engineer other mods...I'm not on my own PC now, so I can't check it right now...but find a column in units_tables for province requirement, there is one (See Kyoto Police's entry...it should be there)I agree, MBS AOR works in a far more complicated ways than what you simply need...

  5. #5

    Default Re: Question about Kyoto Police

    Hi I've seen your comment. I already was aware that there was an entry named Kyoto in the Region IDRef of the Kyoto Police. But when I entered jap_mikawa to yari ashigaru, the game simply crashes during the black loading screen. It also occured when I switched it to mikawa. Any ideas?

  6. #6

    Default Re: Question about Kyoto Police

    start_pos_region_to_unit_resource may have it: Kyoto IS there, after all.
    By the way; looks like a good mod! I'm looking forward to it!

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