I'd like to propose a mod for the Americas campaign of Kingdoms. Included would be:
- Starting date edited to 1492, end date would be Summer 1799, four turns per year.
- Redo of Americas map to incorporate the whole, or much more of the continent of America. (See map above)
- New Factions, emergent factions (like the French, British, Dutch, etc)
- New buildings for Native Factions, such as ports, buildings for gun smiths. If the Chichimecs and Apaches can use guns from fallen Spaniards/French/British, then I'd think they'd be able to copy their buildings.
- The ability for Nomadic Factions to become "civilized" via optional reforms
- Tech reforms for all factions as time progresses in the campaign
- Epidemics for Native Factions