Re: Historical layout of Cities in medieval times
I'm totally not the right man to say this for sure, but I don't think it is possible to have each city on the map an unique due to the limits on engine. As far as I know, each culture in kingdoms can have an own generic styled city for each settlement level, such as large_town and huge_city. When the max amount of cultures is 7 and there are 14 settlement levels (7 for cities and 7 for castles) you can have 98 unique towns on the map. You can get close to what you want but you should get rid of some useless cities. Also you would loose the ability to upgrade towns.