I've been trying to figure out a good way to make Gondor and Rohan a bit less squishy and the elves a bit more so, espescially in MOS. I get the whole "elves are supposed to be powerful and expensive" thing, but with all the free troops and money the AI gets that never really seems to be an issue.
Something rather odd I notice about MOS is that they seem to vary the hidden "min attack delay" stat a whole lot more in case you get confused about why certain units seem to be really good and others not very. The elven factions seem to have had all their attack delays reduced to 0 while most other troops have their delays set up to 5 or 6 seconds (even more than 10 for some dwarven units). From messing around a bit even spear militias seem to become pretty awesome if you give them 0 attack delay.
The one other thing I've been doing has been adding on more armor upgrade ranks to most units in order to try and make upgrade buildings a bit more important/useful.




Reply With Quote








