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Thread: is this army limit necessary?

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  1. #1

    Icon9 is this army limit necessary?

    cant we just have the army limit as an option, not as something forced upon the players? i prefer to use multiple armies when attacking, and since total war is a game where i go crazy with the number of units it seems quite disappointing to have a limit to the number of armies i would like to field. hopefully a mod will quickly come out disabling the hard cap

  2. #2
    Petroniu's Avatar Domesticus
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    Default Re: is this army limit necessary?

    I usually like to play with armies or few strong stacks only so I will not find it difficult to adjust to this system but the real thing is that, for example, in my current campaign with Prussia on VH/VH in ETW I needed to split my 2 armies in 4 so I could contend with aggressions on different war theaters and now if there is a limit on the numbers of armies how am I suppose to deal with multiple attacks? It will be a real bummer and people will not know it only after they feel it themselves!
    RTWRM - back to basics

  3. #3

    Default Re: is this army limit necessary?

    yeah i do the same on my campaigns also but knowing how big the map is in rome 2, if i am hit by a smaller faction's 3 armies, for instance, and my armies are spread out across my empire, even if i can get one of my armies to the area being attacked how is it gonna defend against 3? if i was playing shogun or any other total war i would simply raise another army but with this cap i doubt itd be possible

  4. #4
    Sherm's Avatar Ordinarius
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    Default Re: is this army limit necessary?

    personally i totally like the idea of limited armies, you must move you army smartly

  5. #5

    Default Re: is this army limit necessary?

    not if your empire is massive and you only have one army defending to move against possibly 3 :p

  6. #6
    Primicerius
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    Default Re: is this army limit necessary?

    I find the limit realistic. Realistically, you shouldn't be able to raise an army anywhere you want to deal with any threat. You should play intelligently and strategically. This new system also helps the AI so that it doesn't send a lot of ineffective microstacks.

  7. #7

    Default Re: is this army limit necessary?

    it may be realistic, but if i wanted to play realistically i would instead watch a historical documentary about rome :p i play total war to have fun and pretend im some military genius with a crap ton of soldiers that i can do whatever i want with haha

  8. #8
    Armageddonn's Avatar Decanus
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    Default Re: is this army limit necessary?

    Ive already made a topic about this no need to make a new one... here it is

  9. #9
    Sherm's Avatar Ordinarius
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    Default Re: is this army limit necessary?

    Quote Originally Posted by ryanc522 View Post
    it may be realistic, but if i wanted to play realistically i would instead watch a historical documentary about rome :p i play total war to have fun and pretend im some military genius with a crap ton of soldiers that i can do whatever i want with haha
    Personally I think is not about realism, is about not being a ridicolous game with swarms of armies, have fun mean also not have dozen of egyptian armies in Anatolia with full stack after every step, have fun is also being proud of reach an objective with what you have available. Is like playing chess, is not fun if there are not some limiting rules. But however if you want to have fun pretending to be a military genius doing whatever you want, every Total War have this option yet. You can legitimately put the difficult of the campaign and the battles both on very easy, so also with one army you can do whatever you want.

  10. #10

    Default Re: is this army limit necessary?

    i know but in the end its still a game and of course i dont have dozens of armies to use on a campaign map, and no i set difficult to VH because the AI is really quite stupid lol im just more comfortable with the knowledge that i have options to raise armies if i need to. i hate being limited by game rules such as this, and raising armies when needed was never a historical accuracy. for instance look at spartacus's rebellion. marcus crassus practically raised an army overnight to put down the rebellion. oh well i just hope someone finds the code to get rid of the cap

  11. #11
    Rezza's Avatar Tiro
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    Default Re: is this army limit necessary?

    The number of your armies will proportionally increase with your empire's size. Nobody will be able to win spammingly. It will create more critical battles and you will need to make smart choices diplomatically and militarily.

  12. #12

    Default Re: is this army limit necessary?

    Quote Originally Posted by Rezza View Post
    The number of your armies will proportionally increase with your empire's size. Nobody will be able to win spammingly. It will create more critical battles and you will need to make smart choices diplomatically and militarily.
    yeah i know so im not going to go all anti-CA yet until i know how the number is proportioned, but i still am more comfortable knowing that i can raise as many armies as i need to, not being limited by some cap

  13. #13
    Gondolin's Avatar Tiro
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    Default Re: is this army limit necessary?

    I definetly love this, because I always defend my borders with one or two big army and because I hate all those UI armies which come from nowhere.
    As someone said before, each big battle will be important and that would make the game more interresting


  14. #14

    Default Re: is this army limit necessary?

    Quote Originally Posted by Gondolin View Post
    I definetly love this, because I always defend my borders with one or two big army and because I hate all those UI armies which come from nowhere.
    As someone said before, each big battle will be important and that would make the game more interresting
    i suppose that the battles could, but what if they land a fleet that drops off 3 stacks right next to your capital and they take it immediately, then proceed to invade other cities? and the limited armies you have in range are sent but theyre outnumbered when they attack? wouldnt it make more sense in ancient rome that its a state of emergency and armies are raised rather than saying "oh no since we can only have x number of armies we shouldnt make anymore since we're not allowed to"????

  15. #15
    Sherm's Avatar Ordinarius
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    Default Re: is this army limit necessary?

    Quote Originally Posted by Gondolin View Post
    I definetly love this, because I always defend my borders with one or two big army and because I hate all those UI armies which come from nowhere.
    As someone said before, each big battle will be important and that would make the game more interresting
    Agree with all, finally we can have the concept of decisive battles.

  16. #16
    Petroniu's Avatar Domesticus
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    Default Re: is this army limit necessary?

    Quote Originally Posted by Gondolin View Post
    I definetly love this, because I always defend my borders with one or two big army and because I hate all those UI armies which come from nowhere.
    As someone said before, each big battle will be important and that would make the game more interresting
    Yes, I do that as well, but what about the matter that I raised above? Do not even think that the AI will no longer insanely attack you on harder difficulties and you will not encounter that kind of situations.
    RTWRM - back to basics

  17. #17
    Muizer's Avatar member 3519
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    Default Re: is this army limit necessary?

    Limiting armies is great. It means your decisions on how to use them become that more important. Battles will be more decisive, but I also hope the impact of reconnaisance, assassinations and ambushes will be magnified greatly. Hopefully warfare will be much less of a grind and filled with dramatic and unexpected twists and turns.
    "Lay these words to heart, Lucilius, that you may scorn the pleasure which comes from the applause of the majority. Many men praise you; but have you any reason for being pleased with yourself, if you are a person whom the many can understand?" - Lucius Annaeus Seneca -

  18. #18

    Default Re: is this army limit necessary?

    Quote Originally Posted by Muizer View Post
    Limiting armies is great. It means your decisions on how to use them become that more important. Battles will be more decisive, but I also hope the impact of reconnaisance, assassinations and ambushes will be magnified greatly. Hopefully warfare will be much less of a grind and filled with dramatic and unexpected twists and turns.
    it probably will be, but why must it be forced? cant limited armies be an option or something that we can challenge ourselves on, and cant we just have fun and do whatever we please?

  19. #19
    Sherm's Avatar Ordinarius
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    Default Re: is this army limit necessary?

    Quote Originally Posted by ryanc522 View Post
    it probably will be, but why must it be forced? cant limited armies be an option or something that we can challenge ourselves on, and cant we just have fun and do whatever we please?
    becouse probably is not necessary made it an option, you have geography to defend your regions, using mountain pass etc with the ambush stance, if you see an enemy fleet you have the time to prepare becouse you know that they can land only on a beach, so you can imagine where you must prepare a resistence and where you must move the troops, you have city garrison, you have forced march to reach the interested area quickly, and last and more important point, also the enemies have limited armies, so with a single good army positioned smartly in the campaign map you can intervene quickly against several attacks, becouse even if they are several, they are also limited.
    The final answer is that now this is a game structural choiche that probably had consequence in the map design, faction economy design, settlements distribution etc... so probably there are problems if you toggle the limit in game where everything was calibrated on that (and probably this mean that also the A.I. cheating was calibrated with this new system), and this mean also that you don't need to have a full army in every city to defend it. (Usually I don't do that also in the previous Total War.)
    And if you think also the fact that the TW series is also adapted for many casual games, this mean that this new thing can't be complicate.

    Quote Originally Posted by ryanc522 View Post
    oh trust me rebels will pop up again lol and yes the romans never handicapped themselves with a stupid army cap, if they had the money then they raised the armies when they were needed
    An army is not only about money, is also about Supply, and exist also a little thing called "Manpower" or "Forcepool" and I think that this army limit is to rapresent this totally natural thing.
    Last edited by Sherm; June 15, 2013 at 05:18 PM.

  20. #20

    Default Re: is this army limit necessary?

    Quote Originally Posted by Sherm View Post
    becouse probably is not necessary made it an option, you have geography to defend your regions, using mountain pass etc with the ambush stance, if you see an enemy fleet you have the time to prepare becouse you know that they can land only on a beach, so you can imagine where you must prepare a resistence and where you must move the troops, you have city garrison, you have forced march to reach the interested area quickly, and last and more important point, also the enemies have limited armies, so with a single good army positioned smartly in the campaign map you can intervene quickly against several attacks, becouse even if they are several, they are also limited.
    The final answer is that now this is a game structural choiche that probably had consequence in the map design, faction economy design, settlements distribution etc... so probably there are problems if you toggle the limit in game where everything was calibrated on that (and probably this mean that also the A.I. cheating was calibrated with this new system), and this mean also that you don't need to have a full army in every city to defend it. (Usually I don't do that also in the previous Total War.)
    And if you think also the fact that the TW series is also adapted for many casual games, this mean that this new thing can't be complicate.



    Exist also a little thing called "Manpower" or "Forcepool" and I think that this army limit is to rapresent this natural thing.
    hm good points, but i'll really just have to see how CA does it, and i'm hoping that removing this cap wont mess up internal politics and such, but in the meantime i wish that there was no cap at all

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