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Thread: If the number of armies are limited how i am gona defend?

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  1. #1

    Default Re: If the number of armies are limited how i am gona defend?

    I´ve given a similiar question not long ago
    Don´t really know, if i´m happy with this regulation and limitation, but at least you can argue that it has positive sides too (as long as it also goes for the AI armies).

  2. #2
    Primicerius
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    Default Re: If the number of armies are limited how i am gona defend?

    You need to play intelligently. Realistically, things like that actually did happen.

  3. #3

    Default Re: If the number of armies are limited how i am gona defend?

    So 20 units per army and you can control up to two armies, right? So total, you can control 40 units. After that the AI controls everything else?

  4. #4

    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by Lieutenant Sharpe View Post
    So 20 units per army and you can control up to two armies, right? So total, you can control 40 units. After that the AI controls everything else?

    Where is it said that you can only control up to two armies?

    Please check up on facts before spreading assumptions and leading others to believe things that aren't true - before there's another flood of new threads about "can only control two armies, CA fail".
    The amount of armies you'll be able to field will be dependent on several factors. How many exactly for what factors/factions is still unknown.

  5. #5

    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by DeadlyPhoenix View Post
    Where is it said that you can only control up to two armies?

    Please check up on facts before spreading assumptions and leading others to believe things that aren't true - before there's another flood of new threads about "can only control two armies, CA fail".
    The amount of armies you'll be able to field will be dependent on several factors. How many exactly for what factors/factions is still unknown.
    Notcie the question marks. That was a question. And I have no clue, I was just hoping someone would verify instead of bashing on me for spreading false rumors.

  6. #6
    |Sith|Galvanized Iron's Avatar Protector Domesticus
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    Default Re: If the number of armies are limited how i am gona defend?

    "The best defense is a good offense"
    - Carl von Clausewitz

    In other words: "Stop being such a pussy and attack"
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    Tim_Ward's Avatar Campidoctor
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    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by |Sith|Galvanized Iron View Post
    "The best defense is a good offense"
    - Carl von Clausewitz

    In other words: "Stop being such a pussy and attack"
    Keyword: Good offence. If you are not in a position to mount a good offence, then you are better off going with the second best defence: defence.

    A ******, doomed to fail offence is actually also a very poor defence.
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  8. #8
    Sol Invictus's Avatar Domesticus
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    Default Re: If the number of armies are limited how i am gona defend?

    Why wouldn't you have to constantly be concerned about the defense of your nation. Do you really want to be able to send every field army off on a foreign invasion without possible consequences? If you are insecure about the safety of your homeland then you should definitely need to defend it with a large army. If that means you are not able to go tearing off into foreign adventures then so be it. This is why playing a minor faction like Sparta or Athens will be difficult.

  9. #9

    Default Re: If the number of armies are limited how i am gona defend?

    Well I'm pretty sure it's safe to say you get atleast 1-2 armies per province you own and the army cap raises for each province taken (possibly)

    In this case I'll show you an example of what I will be doing the first dozen or more turns I play as Rome.


    Step 1. Seize all of the regions/provinces in Italy. (going from the assumption 1 region = 1 legion I now have 4 legions to work with)

    Step 2. Send 1 well equipped & 1 meager we'll call it army to conquer the Corsica & Sardinia islands while 1 well equipped and 1 meager army stays home to defend = 2 more legions !

    Step 3. At this point with my theory I now have 6 legions at my disposal ! I will leave 1 well equipped legion on the Corsica & Sardinia Islands raise 2 new meager equipped legions and send them along with the 2nd legion sent to Corsica & Sardinia to take both the settlements in Sicily.

    Step 4. Going from the map and my theory I now have access to 8 legions and if any invaders had come while I was taking over any of these provinces I would've been covered.


    So the army cap won't be too bad even if it's 1 army = 2 provinces which in my opinion is fair enough as it is you just gotta make sure you have armies defending choke points into your regions and be ready for sea invasions if that's one of the possibilities your particular faction can face and you'll be fine man





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  10. #10
    torongill's Avatar Praepositus
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    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by Raikou View Post
    Well I'm pretty sure it's safe to say you get atleast 1-2 armies per province you own and the army cap raises for each province taken (possibly)
    In this case I'll show you an example of what I will be doing the first dozen or more turns I play as Rome.
    Step 1. Seize all of the regions/provinces in Italy. (going from the assumption 1 region = 1 legion I now have 4 legions to work with)
    Step 2. Send 1 well equipped & 1 meager we'll call it army to conquer the Corsica & Sardinia islands while 1 well equipped and 1 meager army stays home to defend = 2 more legions !
    Step 3. At this point with my theory I now have 6 legions at my disposal ! I will leave 1 well equipped legion on the Corsica & Sardinia Islands raise 2 new meager equipped legions and send them along with the 2nd legion sent to Corsica & Sardinia to take both the settlements in Sicily.
    Step 4. Going from the map and my theory I now have access to 8 legions and if any invaders had come while I was taking over any of these provinces I would've been covered.
    So the army cap won't be too bad even if it's 1 army = 2 provinces which in my opinion is fair enough as it is you just gotta make sure you have armies defending choke points into your regions and be ready for sea invasions if that's one of the possibilities your particular faction can face and you'll be fine man
    Except that it doesn't work that way. According to CA the bigger you get the lesser relative amount of armies you will have.
    Example - 1 region - 1 army; 2 regions - 2 armies; 3 regions - 2 armies; 4 regions - 3 armies; 5 regions - 3 armies; and so on. If you think about it, early Imperial rome had 28 legions and covered perhaps 100 regions of the map. Even that relatively small army was a huge burden on the treasury of Imperial Rome.

    To the OP - offense begins with an adequate defense - if you have nobody left to defend your country, you don't have any right to go rampaging in another one. Besides, if you have an enemy land three stacks in your back yard, you did something monumentally stupid - you left a potent enemy with a huge army in striking distance of your lands and nobody to oppose him. Who does that? Furthermore, if you are talking about a seaborne invasion, then you did something even more stupid - you left control of the sea to an enemy with a powerful fleet. So in any case you deserve whatever you get.
    In other words, don't blame the game, blame the gamer.

    P.S . You know, the Romans had client kingdoms as buffer against enemies. That way you first have a potential source of alllied military in this location, used to the way of war in the area, and also if the enemy wants to attack you he has to overcome the client kingdom first, which will give you a time to react.
    Last edited by torongill; June 15, 2013 at 06:13 PM.
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  11. #11

    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by torongill View Post
    Except that it doesn't work that way. According to CA the bigger you get the lesser relative amount of armies you will have.
    Example - 1 region - 1 army; 2 regions - 2 armies; 3 regions - 2 armies; 4 regions - 3 armies; 5 regions - 3 armies; and so on. If you think about it, early Imperial rome had 28 legions and covered perhaps 100 regions of the map. Even that relatively small army was a huge burden on the treasury of Imperial Rome.

    To the OP - offense begins with an adequate defense - if you have nobody left to defend your country, you don't have any right to go rampaging in another one. Besides, if you have an enemy land three stacks in your back yard, you did something monumentally stupid - you left a potent enemy with a huge army in striking distance of your lands and nobody to oppose him. Who does that? Furthermore, if you are talking about a seaborne invasion, then you did something even more stupid - you left control of the sea to an enemy with a powerful fleet. So in any case you deserve whatever you get.
    In other words, don't blame the game, blame the gamer.

    P.S . You know, the Romans had client kingdoms as buffer against enemies. That way you first have a potential source of alllied military in this location, used to the way of war in the area, and also if the enemy wants to attack you he has to overcome the client kingdom first, which will give you a time to react.

    Sorry I meant entire provinces not single regions.
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  12. #12

    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by Armageddonn View Post
    If the number of armies are limited how i am gonna defend a city , settlement or anything at all while my real armies are away conquering enemy cities? And yes i know that cities will have a garrison station there but we all know those units suck, so i am guessing i will be forced to keep one army only for defending and wasting upkeep on them while they just sit and do nothing?
    With garrisons ...

    but honesly I woudl worry more of ...

    How to defend a city with a garrison if the city has no walls?

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  13. #13
    Rezza's Avatar Tiro
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    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by PROMETHEUS ts View Post
    With garrisons ...

    but honesly I woudl worry more of ...

    How to defend a city with a garrison if the city has no walls?
    In a land battle with the city visible in the skyline? Thats what CA said...

  14. #14

    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by PROMETHEUS ts View Post
    With garrisons ...

    but honesly I woudl worry more of ...

    How to defend a city with a garrison if the city has no walls?
    How did you defend a city in ETW or NTW? xD

  15. #15

    Default Re: If the number of armies are limited how i am gona defend?

    Nobody know how Garrisons work in Rome 2. Complaining about something nobody knows is useless. There is a big chance that the garrison will be more powerfull than in previous titles and honestly, in Nappy 5-6 regular Units with garrison militia were often enough to stop an entire army if you used the terrain. In the end less than hundret survived often, but that was still a good result for a minor force. If garrisons have a strenght like that than it is fine.

    I would worry more about the legionary stats we have seen in the Teutoburg and Nile Battle Trailers, because they are twicce and tricce than every other unit we save of the other factions. In this case you shouldn't worry Prom, because you will anyway play just this propably OP Faction

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  16. #16
    SirAndrewD's Avatar Civis
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    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by Armageddonn View Post
    If the number of armies are limited how i am gonna defend a city , settlement or anything at all while my real armies are away conquering enemy cities?
    Asked the Emperor Hadrian in 122 CE.

  17. #17
    Armageddonn's Avatar Decanus
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    Default Re: If the number of armies are limited how i am gona defend?

    Quote Originally Posted by SirAndrewD View Post
    Asked the Emperor Hadrian in 122 CE.
    Nice
    On topic:Well lets hope garrison units will be better and you will be able to actually raise normal units that serve in your army as garrison units, that can be good, having Praetorian Guard as garrison unit will be cool
    as garrison units

  18. #18

    Default Re: If the number of armies are limited how i am gona defend?

    You armies will be limited by upkeep anyways it's not a big deal.


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  19. #19
    Libertus
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    Default Re: If the number of armies are limited how i am gona defend?

    What I really like about this type of change to the game is that my cities will no longer have full stack armies in them (all of my cities) to protect me from who knows what. I will most likely have to actually make a choice on attack/defense and also the location of the attack/defense (this is the really interesting part). Basically I love that I can potentially lose a large portion of my holdings due to carelessness or having armies slip through and wreck havoc. I imagine this will create far more important decisive battles than there were in any other TW game. This is also especially true due to the location and amount of walled cities. It will be a good thing for gameplay to be sure.

    People need to stop worrying about having everything protected 100% of the time. Losses are a part of reality and these changes will allow us to think more rationally on how we pick and choose our battles and also how we accept and counter the losses we take in the game. Look at the Egypt screenshots, they don't even own all their starting territories, so how will they go about countering these incursions into their lands? It won't be as simple as running away to the nearest city anymore to create a Berlin wall of defense, like every other TW game I have played.

    Above; I believe the poster Nameless was a little harsh in his reply... However, the example of Caesar crossing the Rubicon and Pompey fleeing to Greece due to having no legions on home turf... THESE are the kind of situations I see having the potential of happening more frequently than past games. Honestly playing the past TW games, even with mods (obviously not every mod), it is not hard to create 100% defense through walled cities and max garrisoned armies everywhere. Taking that away is honestly my favorite change to the series.
    Last edited by Serger989; June 15, 2013 at 09:56 PM.

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