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June 14, 2013, 01:44 PM
#1
Last Stand Arnhem Gets Updated!
Last Stand Arnhem Gets Updated!
Bugs fixed in the V5.60.53 update for this Close Combat title
Arlington, VT, June 14th 2013 – Matrix Games (www.matrixgames.com) announce the release of the new v5.60.53 update for the WWII tactical wargame Close Combat - Last Stand Arnhem.
As part of the continuing post-release support for the Close Combat series ,the v5.60.53 updatefixes bugs with Multi-player campaigns, with supply propagation across maps with blown bridges, and crashes at the conclusion of a battle possibly resulting in the loss of the saved game file.
Check the Forum page to view the full change list.
The v5.60.53 update is comprehensive and will bring all versions of Close Combat - Last Stand Arnhem to v5.60.53.
To download the update, players can run “Check for Update” via the game menu or download it directly from the game’s download page.
Get more information on Close Combat - Last Stand Arnhem from its official product page.
About Close Combat - Last Stand Arnhem
"Out of ammunition. God Save the King." – This was the message sent by the British forces in the final hours of the struggle for Arnhem Bridge. It was intended for the Allied forces, but it was only heard by the Germans.
Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases.
As the Allies, you will carry out the world’s largest airborne operation, Operation Market Garden, to cross the Rhine and bring a swift end to the war or, as the Germans, use a hastily organized set of defense forces to prevent the Allies from reaching their ultimate goal, Arnhem Bridge. Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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June 18, 2013, 10:58 PM
#2
Re: Last Stand Arnhem Gets Updated!
Ah wow neat, thanks for the info, would have totally have missed this update, nice to see this game is still recieiving patches, dam shame there isn't much in the regards to mods for LSA, its a very neat game.
Thanks for the info Zimoa
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June 19, 2013, 03:28 AM
#3
Re: Last Stand Arnhem Gets Updated!
Waiting for GJS mod to be released before re-installing LSA
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January 10, 2014, 06:55 AM
#4
Re: Last Stand Arnhem Gets Updated!
Hey Lord Zimoa! Any news on when this next generation close combat game will be ready for previewing? I remember when "company of heroes" was in development, and how i was wishing that to be a true successor to the CC franchise, but didn't really hit the spot? Perhaps it was because of the truthfulness to some extent on how expendable your troops could be, and im anxious to how the pace of combat would work in the newer engine? Since the older CC franchise left a bit more to the imagination when troops were avoiding MG42 fire in a shallow 1m ditch, in which company of heroes your squad would end up dead eventually, not to mention the compared survivability in buildings.
Company of Heroes is good in alot of ways, had it got some close combat treatment, could have been a really neat game imo for realism, and not so much working of hitpoints instead. Plus the infinite ammo, go towards that arcade feel.
Anyway just curious, since i remember a while back, around the release of Panthers in the Fog, there was talk of updating the engine i think? Its an underated series imo, especially when there are many indie developers releasing indie games on steam, hopefully the franchise may be able to break back into the limelight.
Thanks very much!
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January 10, 2014, 12:43 PM
#5
Re: Last Stand Arnhem Gets Updated!
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