View Poll Results: thoughts on interviews?

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  • Generally very happy with current game content

    13 40.63%
  • Medium sense of contentness with current ingame content

    11 34.38%
  • Dissapointed about ingame content (like unit cards, provence system, wrong names of regions, and the physics)

    5 15.63%
  • Highly disspointed with current ingame content_ at this point, this means that any modding is irrelevent and you will not be buying the game. (cough PROMETHEUS) lol jk XD

    3 9.38%
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Thread: a poll about the interviews

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  1. #1

    Icon10 a poll about the interviews

    Quote Originally Posted by hrissker View Post
    Hello, I want someone to make a poll, voting on the amount of satisfaction gained or lost from the E3 interview's. Structure it like this


    Generally very happy with current game content

    Medium sense of contentness with current ingame content

    Dissapointed about ingame content (like unit cards, provence system, wrong names of regions, and the physics)

    Highly disspointed with current ingame content_ at this point, this means that any modding is irrelevent and you will not be buying the game. (cougjh PROMETHEUS) lol jk XD


    thank you guys, I lack the ability to make a poll for some reason or I simply am ignorant on the ability to make one ^^
    poll made
    Quote Originally Posted by George Orwell
    “Shall the common man be pushed back into the mud, or shall he not? I myself believe, perhaps on insufficient grounds, that the common man will win his fight sooner or later, but I want it to be sooner and not later—some time within the next hundred years, say, and not some time within the next ten thousand years. That was the real issue of the Spanish war, and of the last war, and perhaps of other wars yet to come.”

  2. #2

    Default Re: a poll about the interviews

    one thing I am really pissed about. the part where he is constructing buildings in Antioch you see the enemy faction's regions within your province... Parthia no longer has the proud purple/gold lion anymore... instead it is puke green.
    why CA...WHY?!

  3. #3
    Trixie's Avatar Libertus
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    Default Re: a poll about the interviews

    Who needs capture points? Where the ballistas really that large? The legionaries flew out pretty far when the chariots charged them head on. So far it appears very arcade. Not great and powerful as I expected.
    Anyone have any other thoughts?

  4. #4

    Default Re: a poll about the interviews

    Some Ballistas were really that large yes ...

    but at this point the credibility or historicity of some units are really the last problems of this game .

    The main Issue I have with it is with almoust impossible stuff to be modded due especially to the huge time it would require ...


    Like imagine to redo all damn 700 UI Cards and UI of buildings ...

    Or fix the map in size , siegeability of all cities ( wich is actually what really bothers me the most of all )

    not talking of implementing features like changing seasons per year and the relative conditioning on the strategy , diplomacy etc ...

    One thing is modding , another is Remaking a game !

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  5. #5
    Trixie's Avatar Libertus
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    Default Re: a poll about the interviews

    Yes, Rome 1 had/has a huge modding community. Roma Surrectum and Europa Barbarorum were great. I was hoping CA would learn this time around so that mods wouldn't be needed. Guess not.

  6. #6
    Lionheart11's Avatar Senator
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    Default Re: a poll about the interviews

    haha I love how PROMETHEUS gets his own poll, its good for the game to have someone so passionate and will fight for a better game for us all. I was the same with EA and battlefield until I gave up or got nurfed out by the console kids.

    At least CA is not a PC sell out, I rather admire them for there PC loyalty.

  7. #7

    Default Re: a poll about the interviews

    I’m neither happy, neither disappointed. This is my opinion about some concerns of this community after de demo presentation at E3:

    Unit cards- I don’t care much about the user interface (UI), inclining unit cards. Actually, I don’t find them bad at all. The only thing I don’t like in the UI is the transparency (they would be nice to see in a game about some war in the 21 century, but they don’t fit in a game about ancient warfare).

    Province system- The province system reminds me the system implemented in Europa Universalis: Rome and I like it. I also support the idea that you can only siege some of the cities for gameplay reasons. Nevertheless, I’m sad about the impossibility to lay siege on important cities, such as Syracuse and Jerusalem.

    Capture the flag – I like the idea of having key points in the battle that will give me bonus if I capture them (CA already did this in Shogun 2). But I don’t like the idea of having to capture a flag to win a battle, especially if this feature is present in EVERY battle. Some people say that this kind of battle will appear only if the defending army is on “forced march”. If this is true, then I think that these kind of battles are acceptable.
    The idea of having a baggage train on the battlefield is great, but capturing this point shouldn’t be a victory condition. If an enemy army captures the flag, this should have only impact on the morale.

    Wrong names of regions- I support the those who think that the game should have historically accurate names.

    Physics - I support the those who think that the game should have better physics. Having soldiers flying just because a rock hit the ground 5 meter away is just…silly. I hope CA fix this. Al Bickham said that not every men die after flying 2-3 meters in the air, but still, I think they should rework the physics.

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