I tried Prometheus Grass-mod and it catched my interest.
He had a wonderful idea for making the rtw battlefields even more rich in details and beauty and i like to add my ideas for all who like to work with it.
Prometheus textures change the look of the grass completly and the default used texture is something transparent which lets two different grass textures for each climatic region show through it.
If you scroll over the battlefield the ground textures are not allways the same, most of the times there are two or more different textures with unique coloring and they influence the look of the grass.
Therefore i started to create, inspired by Prometheus`s textures, new textures which are partly transparent and have also non-transparent parts. .....and still develop that idea.
Pictures show more then thousend words, how wise! :O)
--techniques used in photoshop--
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