
Originally Posted by
Ravefothepeople
You know that many battles in history, including roman era, had camps from both opposing armies. And from these camps, the armies formed up to meet each other in the field? If there was a general route, the fleeing army would retreat to the borders of the camp and attempt to sally or offer negotiable terms of surrender. If the camp was raided and lost, the army would fall apart and every man would flee for himself.
So realistically, the points make sense. Now from a gameplay perspective, I just hope not all camps are atop huge hills. As long as their position is not absolutely strategically overpowered like hill camping in other TW games, it will be cool addition.