
Originally Posted by
nomercysniper
I like the idea, not sure how it'd be implemented.
Having 0-20% of the enemy fleet captured could give you 50(+- depending on number i.e 1% of prisoners = 5% chance of info, 19% gives 50% chance etc)% chance of obtaining the port location.
20-50% Could tell you some details about the happiness of the region/province, the average amount of trade per nation (i.e - Gaul, low import - Carthage, high import)... In case your planning to raid it. This should be as well as the original % (capped at a certain number i.e 50%)
50% + Should give you both earlier chances of benefit, as well as maybe learning (not researching for yourself) what naval technologies they have (do they have ram? fire arrows?)