my game in the crash in the 51.turn!!! i dont know why? please help!!!
(sorry if my english is bad)
my game in the crash in the 51.turn!!! i dont know why? please help!!!
(sorry if my english is bad)
If you are using 6.3, you need to locate the Turn51 Fix, it is found in a Thread in this forum
'Proud to be patronised by cedric37(My Father and My Guardian)
Make sure that your UAC is disabled, then select Fix, right click, Run as Admin
'Proud to be patronised by cedric37(My Father and My Guardian)
yes is disabled and i running as admin too but that not work too
when turn comes to seljuks my game is crash
Please can you attach your System Log, so we can have a look, then we should be able to tell you more.
'Proud to be patronised by cedric37(My Father and My Guardian)
14:52:59.750 [system.rpt] [always] CPU: SSE2
14:52:59.750 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
14:52:59.766 [system.io] [always] mounted pack packs/data_0.pack
14:52:59.766 [system.io] [always] mounted pack packs/data_1.pack
14:52:59.766 [system.io] [always] mounted pack packs/data_2.pack
14:52:59.766 [system.io] [always] mounted pack packs/data_3.pack
14:52:59.766 [system.io] [always] mounted pack packs/data_4.pack
14:52:59.766 [system.io] [always] mounted pack packs/localized.pack
14:58:09.454 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.455 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.455 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.455 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.474 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.474 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.475 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.475 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.487 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.487 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.487 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.488 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.493 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.493 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.493 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.493 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.500 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.500 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.500 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.500 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.505 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.505 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.506 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.506 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.510 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.511 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.511 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:58:09.511 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
15:01:53.113 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
here
Are you using ss6.3? if so...update to ss6.4.
if your using ss6.4...turn on trace and re-run the crash.
LOSTHIEF
I'd rather be lucky than skilled!