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  1. #1
    ImperialAquila's Avatar Domesticus
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    Default Need some advice about my Roman Campaign

    First of all, I've been playing this awesome mod since the first RS release and watched it slowly transform to one of the best mods for RTW.

    I encountered the Roman rebellions in my recent campaign as Rome, I've been fighting against 4-5 rebellions (not counting the 1st one) for the past turns until my "Dictator for life" FL died and his adopted son and heir became Imperator Caesar. So now you can imagine the state my empire is in after "Caesar" becomes emperor. Lots of debt and seriously underpowered legions due to the civil wars.

    I was on my way to recovering financial stability when boom. Guess what? Another rebellion.

    I read through many threads regarding RS 2.5's rebellions and some say it is a bug. I also checked the traits and ancillaries to find out what triggers and effects the caesar trait has and found that my FM's gain some hidden rebel traits and ancillaries in cities. So now I'm wise enough not to place governors in cities. My income is stable even without governors but now I'm facing overcrowding in the capital city of Rome, where most of my generals and governors have "come of age". Aside from letting them lead Legions and Auxiliary Legions, what else could I do with them? I now have 3 stacks full of FM's standing around doing nothing productive.

    Where could I send them? Which cities have the tendency to rebel and make them traitors?

    Also I have experienced something odd. A rebellion happens every time at 580 AUC even without governors in the cities. Is this normal?

    Any advice and tips in general would be greatly appreciated.

    EDIT:100th Post! Yay!
    Last edited by ImperialAquila; June 07, 2013 at 01:12 PM. Reason: Updated

  2. #2

    Default Re: Need some advice about my Roman Campaign

    If you want to get rid of some generals, put them on a bireme and pick a fight with a more powerful fleet.

  3. #3
    ImperialAquila's Avatar Domesticus
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    Default Re: Need some advice about my Roman Campaign

    Quote Originally Posted by Crymson View Post
    If you want to get rid of some generals, put them on a bireme and pick a fight with a more powerful fleet.
    Yes, I went with this during the 1st? 2nd rebellion and got rid of the generals and governors with rebel traits. It's easier to spot them owing to the movement penalty. I used this because historically didn't the 2nd Triumvirate kill lots of people they deemed disloyal?

    But now I want my FM's to do something productive with their lives without them turning traitor and triggering a 4th? 2nd rebellion. I was wondering if anyone knew which cities give the hidden rebel traits that cause them to turn.

  4. #4

    Default Re: Need some advice about my Roman Campaign

    Your best bet is to disable the rebellion script between rebellions.

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