So I have not really clear how CA is going to manage that aspect of ancient historical warfare .
Romans were famous builders and did build lots of fortresses to guard special access positions, a special resource , a region etc ...
those varied in forms and dimensions but were permanent and not just build up enchampments , eventually in time those might heave evolved or not into whole cities and towns ... but the case is here if Romans and few others can Build different Forts and fortresses, castles , castra around the map to presidiate special or particular location ...
a Special feature I woudl like is the following :
1) According to the development of the region you can have a certain amount of points to spend in the province in order to build a limited number of castles or fortresses ...
2) according to the technology level of the province you can have a roster of different types of constructions
3 ) when you decide to place a fortress in a special location ( enough distant from local cities ) the battlefield map opens and allows you to either place directly the Castle / fortress / castrum ( premade asembled model ) etc in the specific location that you think woudl suit best for the defense ( eventually evenifieing the terrain under it once place on ground ) Or to manually add and edit the position of turrets , walls , gate etc ...
4) Also it could simply allow a larger control zone for the specified area nd allow the stack of a certain number of units inside according to the tech level of the building and allow the non necessary presence of a General .
5) the army inside could have a limited action of movement to the surroundings of the castrum and so without a general could still not get much far from its relocation .
6) the Actual fortification of a zone can also be not necessary a fortress but coudl also be just a series of defensive works like ditches , walls, palizades etc all done to slow down the eventual incoming enemy .
This of course could lead to an increase of the siege battles , but on a smaller scale than a city of course and won't affect much the difference from a field battle apart the required siege engines .





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