Hey guys,
I played RS a rather long time ago but stopped. Now I played Rome vanilla again and came back to RS and it feels like a new game again (awesome graphics by the way!).
But I have a question regarding the battles: I play as Spartans again, my favorite faction with Rome, and all the battles, no matte how many units, seem to take ages. While in vanilla Rome a melee fight between two troops is over, in RS by the same time around ~20-30 units seem to die. Of course, it may be more realistic, but when it comes to "quick battles" (small armies with nearly the same unit types, but I don't want to auto-resolve them) even they take a long time. My usual move when facing the Greek hoplites, which I have to face mainly in Spartan campaign, is to involve them into fight with mine. Then, using other spearmen/infantry or cavalry to fall in their backs/sides. While in vanilla this leads to a great effect (but still not overpowered) in RS it doesn't take that more casualties than frontal fight.
So, is the main reason for this that battles between Greece/Macedon/Sparta etc. will often result in battles with high armored tanks (in some cases with few or no missiles/cavalry) or is this the general way fights in RS run? I didn't make much experience with other factions so far.
Second, is the "Arcade" setting recommended to bring the game a bit more back to the vanilla standard in those topics? I never tried it and usually want to stay away from it, since I want more strategy than pure action, but in RS sometimes its kind of too slow for me.
Hope you know what I mean
regards,
Fox




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