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Thread: Unit Caps

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  1. #1
    Caesar_1991's Avatar Miles
    Join Date
    Sep 2007
    Location
    Victoria, British Colombia
    Posts
    392

    Default Unit Caps

    Hey there. So I edited to number of Cannon Bunes from 2 to 4. Now When I start a new game I can only recruit up to 2. I edited the db for unit stats. Thanks

  2. #2
    Hazbones's Avatar Senator
    Join Date
    May 2007
    Location
    Iwakuni, Japan
    Posts
    1,104

    Default Re: Unit Caps

    Could be one of two things:

    1. your mod is not loading when you start a NEW game. Make sure that the script file has your mod listed.
    2. It may be how the unit_stats table is named. Did you rename the table after you made changes or did you leave the name the same?

  3. #3

    Default Re: Unit Caps

    Do you have something like Darthmod or Radious where it overwrites the regular data? I've played with the caps before, and it worked easily when I changed it on Darthmod/Radious rather than vanilla data.

  4. #4

    Default Re: Unit Caps

    I'm having the same issue. In my case I wanted to cap Samurai/Monk units to 2 but I can still recruit more than 2 in game. Not running any mod that edits the units tab.

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