I have spoken to a fair number of TW players about their thoughts on the strengths of minor factions. Some like that the campaign can be unpredictable where minor factions can literally wipe out major factions (as we see in S2), whereas others do not want to give the minor factions the ability to be able to conquer on the kind of scale that major factions could. My thoughts are that every faction regardless of status should be allowed to conquer as much as they want to. If we just limit it to major factions controlling things, we will only ever see the main factions conquering. I would hate to have to keep fighting Rome again and again and again. I want to play a campaign as Carthage and find out that someone else has just wiped out Rome in the first part of the game. In one playthrough I want to see a small European tribe create a little empire for itself, in the next, I want that same tribe to be completely wiped out. Long story short, if we limit the campaign to only letting the major factions conquer, it will not be all that different until two major factions collide and that's where things would change, but before that stage, all major factions would conquer. Tell me your thoughts about what you would like to see. One reason for why in particular I would like to see this feature is because it would make you strategically think about who you should make an alliance with. Any one of these little factions you wouldn't look twice at could become massive. Otherwise you would just send your diplomats (if they are returning) to go straight to those major factions. I am definitely surprised as to how many don't want this feature, but am curious to see what you guys on here think. Thanks for reading, guys.![]()




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