This is a bit of proposal, but more of a question, really.
Why do factions need at least one province?
I think some factions should be allowed to survive without any province (and I'm not talking about hording necessarily here).
The nearby area around the armies would be considered that faction territories. You would gain some money from it (imagine plundering and taxing/robbing merchants), and the nearer you stay to ports/cities/trade routes the more you get.
This would allow us to have way more tribes scaterred around the map, without the actual need to give them starting provinces.
Because, really, we are dismissing lots of individual tribes that lived in provinces owned by other factions.





Reply With Quote












