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Thread: Expanded Japan (97 new regions, 101 new factions)

  1. #381

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    idk if i should love this mod or hate it... and all to do with 1 clan really, more so when i play as the Shimazu Clan... curse you Tanegashima Clan! always taking that trade node never letting me have a chance and the moment i get 4 provinces always declaring war on me, even when i pay you for peace, alliance, and trade agreement you cancel them all within 3 turns and declare war on me again! and i can't do anything against them cause i can't land any troops on that island to take out their puny castle xD

  2. #382

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    is this not compatible with added db/unit_stats_land ?? .. because i added those to the pack .. and tweak unit size, att & def, the spacing .. i played with chosokabe and in 1st turn stopped loading at Oda's turn, which is the 1st clan on turn que, it's always like that, so i'm guessing it's not db/unit_stats_land compatible ? i got Total war: Shogun 2 (sengoku jidai, Rise & Fall, hattori, ikko, otomo)

  3. #383

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    damn it .. nevermind .. i read the first thread line ..

  4. #384

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    I was just wondering, what could/should be adjusted in terms of units movements on the map, number of agents, and research speed (if using 12 TPY)?
    Also, I understand this is not compatible with the "better maps" mod... does someone know how to make them compatible? (which are the files to edit?)

  5. #385
    mhawari's Avatar Miles
    Join Date
    Oct 2015
    Location
    Indonesia
    Posts
    332

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    can i play "all clan faction" with this od?

  6. #386

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    Anybody know if this works with Darthmod?

  7. #387

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    Never mind, it works...

  8. #388
    Kambe's Avatar Biarchus
    Join Date
    Aug 2007
    Location
    Zagreb, Croatia
    Posts
    613

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    Any suggestions for mod combinations for best experience?


    Don't preorder games!

  9. #389

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    is this mod compatible with radious mod?

  10. #390

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    somebody can create way shikoku and honshu
    fot samurai have one way but sengoku not

  11. #391

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    Dunno if anybody still following this great mod, but I first played with expanded_65.pack maybe 10 years ago; but on a new install on a new rig, using S2 Mod Manager, the start new campaign options are all greyed out--unless I start only from STEAM; and I can't remember how to get the mod to work properly. Maybe I'll try Vortex.

  12. #392

    Default Re: Expanded Japan (97 new regions, 101 new factions)

    Does this mod change the % of admin? or am i gonna conqueror shikoku and end up with 70% admin cost?

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