I am wondering if this was confirmed and in case what kind of families / clans would be featured for Germans ?
I am wondering if this was confirmed and in case what kind of families / clans would be featured for Germans ?
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RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
The Suebians where a Elbe-Germanic (Irminones) tribal confederation.
Realistically it should feature Semnones, Langobardi, Quadi, Marcomanni, Hermandurii etc member tribes.
The Semnones would be the most important one.
so it will feature other tribes instead than families or parties?
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
I think so:
From the Rome 2 wiki:
The Suebi are an indomitable Germanic culture dwelling to the north east of Gaul. Not a single people, but rather numerous tribes sharing a common language and similar religious beliefs, they frequently raid their Gallic neighbours across the Rhine.
We can only guess, but, personally, I find TheTank's statement (replacement of families with tribes) the most probable, considering, anyway, that tribes are, actually, families, in a larger scale .
Last edited by Prince Regent George; June 01, 2013 at 09:20 AM.
What about Iceni and Arverni then?
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RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
There are supposed to be internal factions(families) within the faction. In the case of the tribes we might see clans and sub-tribal groups. It's still a guess, but it's an educated one. We know that there will be even Tribal councils, the equivalent of the Senate. In the case of monarchies it's a little bit trickier, but apparently there will be something like a Royal Court.
Makes you realise that the difference between a playable and non-playable faction is a significant one.
Afaik there won't be "families" like the romans/carthaginians, but there will still be internal conflict.
Based on previous articles. From what we have heard, barbarians factions will have Barbarian Councils, still they didn't say if they were going to be divided like Rome or Carthage *but i doubt they will, clearly CA is giving preferential treatment to Rome and Carthage.*
They will have councils
I might be wrong, but the Barbarian Council might be like "your chieftain family versus the religious leaders and the other noble families". Nothing implies that you will be able to choose an internal faction within the barbarian factions, but they have described internal politics.
Ruled by kings and tribal chieftains, but deferent to their druids, there exists a rigid social order amongst the Arverni.
While many matters ostensibly fall to the Arverni's kings and chieftains, in reality, much is governed by the will of the druids, including declarations of war or peace.Not a single people, but rather numerous tribes sharing a common language and similar religious beliefs,
Kings and chiefs, although drawn from elite lineages, are elected, making their continuation of heroic traditions essential in uniting the tribes.
Stemming from a confederation of smaller Germanic tribes,
I can imagine something like this:
Suebi, as a clan federation, might offer three different tribes that fight for the leadership of the federation.
Tribes like the averni or iceni might have different internal groups, like religious leaders (druids), chieftains, and nobles.
Maybe in kingdoms, eg. Macedon, Pontus, Egypt, the player gets to choose a certain branch of the royal family? Or Royal family, aristocrats or traders?
I certainly hope that Rome and Carthage aren't the only factions with internal groups![]()
Ya, all factions will have unique internal groups. My educated guess and I bet why there are only 12 factions so far is that there is a lot to do for each faction to get them ready for release.
I think their might a good chance that some kind of a family system will be in place for all factions in R2. When playing as Rome you will be able to assign your own family members to a position of general or admiral to retain a loyalty bonus over your legions and fleets. Why shouldn't this be available to other factions. I see no reason why not.
would be interesting then what will they come out with for the Nomadic ones like Scythians .
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Most likely a variant on the tribal confederations as Scythian and Samaritan were lump words used by urbanized cultures for entire culture groups.