Re: Tsardoms Total War - FACTION PREVIEW: Knights of St. John
Here are the Knight Hospitaller Offices.
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Here are the text entries.
Spoiler Alert, click show to read:
Code:
{moh_rhodes}Grand Turcopolier
{moh_rhodes_desc}The Grand Turcopolier who commanded the Turcopoles, the Order's cavalry in Palestine and, on Rhodes and Malta, was responsible for the coast guard. This man oversees the Order's horse breeding program and cavalry officers.\n
{moh_rhodes_effects_desc}Command +1 when commanding cavalry\nMovement Points +25% (gives the forced march ability)
{grand_bailiff_rhodes}Grand Bailiff
{grand_bailiff_rhodes_desc}The Grand Bailiff who was responsible on Rhodes for the defense of the Castle of Saint Peter and later of the Island of Gozo. Due to its geographical position as a gate to the Aegean Sea, Rhodes has always had a vantage position on the trade routes between the West and the East and has been an important stop thanks to its well protected harbours. During the Hellenistic period in the late 4th century BC, the town of Rhodes was already enclosed in defensive walls which allowed to withstand the siege of Demetrius Poliorketes king of Macedonia, in 305 BC. The famous Colossus of Rhodes was built to thank gods for the victory against Demetrius.\n\nWhen the Knight Hospitallers conquered the island in 1310, the town was still wealthy but in decline. Rhodes underwent an economical growth thanks to the richness that the knights brought in from the Holy Land and to the inheritance of the Templars' assets.\n\nThe richness of the island attracted the Ottomans from the nearby coast. The knights started continuous works on the fortifications, both to include the new villages and to update the fortification to the new military defensive techniques after the artillery started to be used. The Knights had had a long experience in building fortresses and fortifications during the almost three centuries of their stay in the Holy Land, nevertheless the reference model for the construction of the fortification were the Theodosian Walls of Constantinople which, during the centuries, had shown a great capacity to withstand sieges.\n
{grand_bailiff_rhodes_effects_desc}Bonus of 10% on Trade Income\nPiety +1\nCommand +2 when defending walls
{admiral_hospitaller}Grand Admiral of the Order
{admiral_hospitaller_desc}The Grand Admiral of the Hospitaller Order, a post created when the Order left the Holy Land and who commanded the galleys.\n
{admiral_hospitaller_effects_desc}Commanding +2 when at Sea
{chancellor_rhodes}Grand Chancellor of the Order
{chancellor_rhodes_desc}The Grand Chancellor is the man who counter-signed all the acts of government, held the official seal and regulated all bulls and decrees of the Knights of the Order of the Hospital.\n
{chancellor_rhodes_effects_desc}Bonus of 10% on Tax Income\nLaw +1 (improves public order)\nSqualor -1 (increases public order and population growth)\nDiscount of 10% on Unit Training Costs
{seneschal_rhodes}Grand Commander of the Order
{seneschal_rhodes_desc}The Grand Commander who, with the Treasurer, controlled the Common Treasure, presided over the Accounts committee, acted as Master of the Artillery and selected certain monastic chaplains and replaced the Grand Master when he was absent.\n
{seneschal_rhodes_effects_desc}Bonus of 10% on Tax Income\nBonus of 10% on Trade Income\nLoyalty +1\nCommand +1 when Commanding Artillery
{marshall_rhodes}Grand Marshal of the Order
{marshall_rhodes_desc}The Grand Marshal, acts as the military chief of staff, commanding all the brothers except Grand Crosses and their lieutenants.\n
{marshall_rhodes_effects_desc}Command +1\nMorale +1 for all troops on the battlefield\nDiscount of 10% on Unit Training Costs
{grand_hospitaller}Grand Hospitaller of the Order
{grand_hospitaller_desc}The Grand Hospitaller is the superintendent of the work of the hospitals and infirmaries.\n
{grand_hospitaller_effects_desc}BattleSurgery +10 (improves the chances of casualties recovering from their wounds)\nMovement Points +20% (gives armies the ability to forced march)\nDiscount of 10% on Unit Training Costs
;------------------------------------------
Ancillary moh_rhodes
Type office
Transferable 1
Image moh_rhodes.tga
Description moh_rhodes_desc
EffectsDescription moh_rhodes_effects_desc
Effect MovementPoints 10
Effect CavalryCommand 1
;------------------------------
Ancillary grand_bailiff_rhodes
Type regional_title
Transferable 1
Image grand_bailiff_rhodes.tga
Description grand_bailiff_rhodes_desc
EffectsDescription grand_bailiff_rhodes_effects_desc
Effect Trading 10
Effect Piety 1
Effect SiegeDefence 2
Effect Disposition 1 ;for minor title limit per character
;------------------------------------------
Ancillary admiral_hospitaller
Type Court
Transferable 0
Image admiral_hospitaller.tga
Description admiral_hospitaller_desc
EffectsDescription admiral_hospitaller_effects_desc
Effect NavalCommand 2
;------------------------------------------
Ancillary chancellor_rhodes
Type office
Transferable 1
Image chancellor.tga
Description chancellor_rhodes_desc
EffectsDescription chancellor_rhodes_effects_desc
Effect Law 1
Effect TaxCollection 10
Effect Squalor -1
Effect TrainingUnits 2
;------------------------------------------
Ancillary seneschal_rhodes
Type office
Transferable 1
Image seneschal_rhodes.tga
Description seneschal_rhodes_desc
EffectsDescription seneschal_rhodes_effects_desc
Effect Trading 10
Effect TaxCollection 10
Effect Loyalty 1
Effect ArtilleryCommand 1
;------------------------------------------
Ancillary marshall_rhodes
Type office
Transferable 1
Image marshall_rhodes.tga
Description marshall_rhodes_desc
EffectsDescription marshall_rhodes_effects_desc
Effect TrainingUnits 2
Effect TroopMorale 1
Effect Command 1
;------------------------------------------
Ancillary grand_hospitaller
Type office
Transferable 1
Image grand_hospitaller.tga
Description grand_hospitaller_desc
EffectsDescription grand_hospitaller_effects_desc
Effect MovementPoints 4
Effect TrainingUnits 2
Effect BattleSurgery 10
TRIGGERS
;------------------------------------------
Trigger become_moh_rhodes
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and FactionType rhodes
and not IsFactionLeader
and not IsFactionHeir
and SettlementBuildingExists >= wooden_castle ;so you must have a castle
and Attribute Loyalty >= 6
and Attribute Command >= 4
and not HasAncType office
and not FactionwideAncillaryExists moh_rhodes
AcquireAncillary moh_rhodes chance 25
;------------------------------------------
Trigger Become_grand_bailiff_rhodes
WhenToTest CharacterTurnEndInSettlement
Condition SettlementName Rhodes
and IsGeneral
and not IsFactionLeader
and not IsFactionHeir
and FactionType rhodes
and SettlementBuildingExists >= feudal_estates
and Attribute Disposition < 2
and not HasAncType office
and not FactionwideAncillaryExists grand_bailiff_rhodes
AcquireAncillary grand_bailiff_rhodes chance 100
;------------------------------------------
Trigger admiral_hospitaller_vnv_trigger
WhenToTest CharacterTurnEndInSettlement
Condition SettlementName Rhodes
and TimeInRegion > 3
and IsAdmiral
and FactionType rhodes
and not I_WorldwideAncillaryExists admiral_hospitaller
AcquireAncillary admiral_hospitaller chance 100
;------------------------------------------
Trigger become_chancellor_rhodes
WhenToTest CharacterTurnEnd
Condition IsGeneral
and FactionType rhodes
and Attribute Loyalty >= 8
and not Trait BadAdministrator >= 1
and EndedInSettlement
and not IsFactionLeader
and not IsFactionHeir
and SettlementBuildingExists >= feudal_estates
and not FactionwideAncillaryExists chancellor_rhodes
and not HasAncType office
AcquireAncillary chancellor_rhodes chance 100
;------------------------------------------
Trigger become_seneschal_rhodes
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and FactionType rhodes
and not IsFactionLeader
and not IsFactionHeir
and Attribute Loyalty >= 6
and SettlementBuildingExists >= fairground
and SettlementBuildingExists >= feudal_estates
and not FactionwideAncillaryExists seneschal_rhodes
and not HasAncType office
AcquireAncillary seneschal_rhodes chance 50
;------------------------------------------
Trigger become_marshall_rhodes
WhenToTest CharacterTurnEnd
Condition IsGeneral
and EndedInSettlement
and FactionType rhodes
and not IsFactionLeader
and not IsFactionHeir
and SettlementBuildingExists >= wooden_castle ;so you must have a castle
and Attribute Loyalty >= 7
and Attribute Command >= 5
and not HasAncType office
and not FactionwideAncillaryExists marshall_rhodes
AcquireAncillary marshall_rhodes chance 25
;------------------------------------------
Trigger grand_hospitaller_trigger
WhenToTest CharacterTurnEnd
Condition EndedInSettlement
and not IsFactionLeader
and not IsFactionHeir
and FactionType rhodes
and RemainingMPPercentage = 100
and SettlementBuildingExists >= alchemy_school
and IsGeneral
and Attribute Command > 3
and not HasAncType office
and not FactionwideAncillaryExists grand_hospitaller
AcquireAncillary grand_hospitaller chance 50
If any adjustments need to be made let me know. Also if there any duplicate ancillaries for rhodes let me know and I will adjust fire.
I may be mistaken but it seems like the Duchy of Athens does not get many of the office ancillaries (treasurer, chancellor, seneschal, etc.) if this is intentional can someone let me know. If it is not do they need to to be added?