When I checked out the official announcement of Rome 2 will be included in Rezzed, I saw a game that will be shown in Rezzed too : Democracy 3. It is a government simulation game which players can pick policies and laws to change different aspects of a society. I immediately wonder, will this kind of gameplay help the Total War series. The mechanics of Democracy 2 is something like this:
The whole population is divided into sub groups, such as drinkers, poor, middle income etc. Some of the sub- groups are mutually exclusive , some are not. e.g. a person can either be a poor, a middle income, or a wealthy and he can never be both. However, a middle income person can also be a patriot, an environmentalist etc. An important note : ppl can change from 1 group to another over the course of the game. If the GDP get higher and higher in a country, the number of poor will drop, and more ppl will be in the middle income group. Other things like ppl become patriotic after a terrorist atk etc.
The game shows how everything is related to each other this way. Players can change the age limit and penalty for alcohol Law. A stricter law will make productivity higher, less crime, longer lifespan, liberals happier and lead to a less happy drinker group. Another example, state health service spending :
The more you spend on the health service welfare, there will be less unemployment, cuz you hired those guys, and less hospital crowding. This will make diff. group ppl happier and angrier. The goal is to have the player balance everyone's need and keep a budget surplus so that everyone is happy. For every turn, the number of changes can be make depends on how drastic those changes are, usually 2 policies maybe 4 at max.
The fundamental structure of that game can add so much depth to the campaign experience in the total war series. We can divide the whole population into sth like patricians, equities, plebs, slaves... then add in groups like merchants, patriots, religious frenzies etc. Just a simpler edition of Democracy 2. The best thing that can happen to the series is that, it gives more ways for a faction to show its own identify, and create more depth. Each faction may have different groups. Even using the same groups for dividing the population, Eastern factions may have a bigger group of merchants. The Egyptian can have a larger group of religious guys, and the same law may yield a stronger effect on them. Then when the player keep conquering new regions, more and more ppl will come into the system, changing the balance of different groups. Same old policies may need to be adjusted so that the new found empire will be stable. Simply put, the bigger the empire, the balancing of groups become harder with more and more groups emerging. The game will keep forcing the players to adjust his laws and policies so that the campaign experience may be different everytime. Of course, this aspect is not within the scope of democracy 2 or 3.
Another aspect is the allocation of money become way more complex. Besides armies and constructions, players may need to look out for different groups' and prepare for mounting unrest.
The question is, if this side tracks from the theme "Total War" too much? Is this the right direction to raise the depth of the campaign? Is it going to become too complex?
oh , by the way, everyone can easily get the demo of democracy 2 for free if you wanna look into the game.




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