as topic for 2.5 so far , heres what i feel that can be improved :
1) Spain.........they just kick Carthage's ass EVERY GAME i play , and ive at least got around 100 hours game play fro 2.5 , the problem is they can recruit a lot more armies than Carthage and that land bridge kills it even easier (and the fact the province right at that crossing is usually weak developed or started weak i dont know which is the egg or chicken) , and same reason where the largest carthage cities with good armies are all in the middle of Africa and that land bridge area just gets swarmed fast and they will lose all Spain just as fast because they dont know how to reinforce them (AI is crap with ship transports and the current little fleet syndrome makes it even worst to carry soldiers around safely for AI )
2) since the mod can utilize BI exe , why not allow Horde factions ? im tired of mid game a brick ton of countries being killed off so soon and i get there and its one super faction i have to fight , not that its not challenging but it gets bored fighting the same army over and over again , and addition perhaps a script that helps "AI losing nations" ? i really want a diverse late game and not just clash of super powers
3) ok theres a lot of questions regarding people dont know what barracks (or resources they need) to recruit X Y Z unit , can we have a "nation army building tree building" (its really a 0 turn 0 money building you can build in a settlement) that has detail info (in the show building detail page) and lists all the "special "units that 1 country that can recruit (not counting mercs ) and what they need to do so etc , this just helps a lot in settlement building / army planning , this is obviously needed more for Rome faction
4) is there any way that once you acquired map information the mini map will auto update the "faction progress " on its own (colors change on known provinces at least) ? im sure a lot of people are tired of the sending out diplomats game just to know If your allies need help and where etc
5) related to the above , can we please increase agent "maximum" movement points (the red / blue movement lines after they finished the green movement) ? im tired of having to baby sit diplomats and spies to go to places , especially when you have a ton of them already , this really helps us speed up our turns
6) an AI issue i always find funny , the turn a nation they ask for ceasefire , the same turn their SHIPS attack you , its always the ships i find having trouble to "keep the peace" any chance there can be a fix in that AI department ? perhaps let AI use thier diplomats at the END of thier turn instead of early ? that way it can somewhat avoid the ships attacking in the same turn ?
7) This is more of a small request tidbit.......but humm...... any chance we can have a 3rd slave revolt ? (Spartacus) going for Rome ? (after they have the Marius reforms but before the second rebellion in game) i would love to be able to fight (or Be) Spartacus in game (as well as use those Rome Vanillia Gladiator models in game XD HAHHAHAHA) , capua and the whole south italy can revolt like at the start of the game lol




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