
Originally Posted by
HusKatten
I liked the special abilities introduced in Crusader Expansion. But the Turks, Nur-addin i believe, had a pretty OP ability. But that ability made me appreciate that general more than others. He was something special. If re-introduced, the abilities should be hard to get and not being too decisive. The abilities should, imo, be gained depending on what history the general has gone through, and not just you picking that ability because it's the best one.
A general who's won like 3 heroic victories could get an ability which raises the overall morale of the army and rallies routed units. A general who's won 3 close victories would instead get a 'fight to the death'-ability or something.