
Originally Posted by
Shmanky
Find the unit with the animation you'd like to change in export_descr_unit. Look for the soldier line and copy the first couple words (eg polybian_cohort). Open up descr_model_battle and CTRL+F paste (eg polybian_cohort) to find the unit in there. On the skeleton line, you'd have to replace 'fs_s1_slow_gladius' with 'fs_s1_swordsman' for example. More than likely have to change this in all descr_model_battles, although I think it will look even more 'awkward' with a different animation. The ones currently in use look the best and are more realistic as it'd be hard to fight with a shield that large in any other way.