
Originally Posted by
King Philip II
The "levelling up" select the skill you like for your general FPS bull crap is what I don't like. Every single major Mod released for RTW/M2TW in the last decade has done something awesome to the Traits, be it Marcus Camillus' 4 turns per year, EB traits based on personality traits (intelligence/energy/charisma), Logistics implemented in almost all Mods, military career system etc. etc. etc. - these "small" features are what makes me continue to play RTW mods as it increases immersion.
Edit: CA has never been very good at the traits - they are always bugged or make no sense at all. For example, all governing traits in M2TW had ridiculous thesholds that did not match the triggers. A one hour playtesting on this feature alone would have made them aware of the issue. It was fixed by a TWC modder (BugFixer1) in a couple of days after release.
Edit: correction: BugFixer1 hanged out on The Guild - not on TWC, but it was posted here.