We all know Rome 1's European "barbarian" factions were depicted awfully. Absurd units, stupid combat behaviour, no historical accuracy, etc.
Now, it so far is clear that they're going in a very different direction for Rome 2. For one, the Gauls aren't referred to as inferior beings.
The best and clearest mistake Rome 1 makes on the battlefield is the absolutely silly "War Cry" ability. For some reason, barbarians apparently need to be told when to shout. Not only that, but by some magic this gives them an offensive and morale boost without which they're totally screwed.
From a realism perspective this is silly of course. While battle cries were (and still are!) common, and they do often help morale-wise, having to order them to do it manually is silly, and the weird magical strength it grants them is just as bizarre. Gameplay wise this makes barbarian units deeply inferior to those that don't require battle cries. You always have to start your attack with a battle cry, which shows your enemy your clear intentions and reveals your hidden units. If you don't do this, your men will break in no time once they get in the fray. It also reinforces the hollywood depiction of big half naked men screaming, charging through the open and then impaling themselves on the nearest shortsword.
So instead of this wacky, somewhat arbitrary morale-related stuff, I hope that barbarians should get their strength from other areas.
For example, this is what I imagine for the Averni:
1. Powerful cavalry. Primarily of the light javelin-armed sort, though heavy cav should also exist. According to the Wiki, Averni cavalry will be very strong. Also pseudo-cataphracts for any possible Iberian factions.
2. Mobility, stealth and surprise. Most barbarian factions will probably be able to field a good amount of light infantry. They should be fast, have lots of stamina and be able to get into position for surprise attacks with ease, but lack staying power. Hit and runs and massed surprise charges would be their schtick.
3. A strong, solid core of elites and professionals. Either acting as a tough shield wall or as powerful shock troops, these guys should be extremely tough and hard to break when properly supported. The "Oathsworn" (Soldurii?) in the screenshot would be a good example of this.
Overall, this would mean that the Averni would need to rely on timing and manoeuvring instead of massed suicide charging and praying that the enemy breaks first. It would also make them remain offensively oriented.
Oh, and
gibe aedui plix
also, inb4 a special someone comes along and accuses me of being a nazi for wanting barbarians to be depicted as something other than blonde and ginger baboons with pointy sticks.




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