Spoiler Alert, click show to read:
So, how the moorish ship appeared in dead sea? even there is no ports in there
is this some kinds of bug?
Spoiler Alert, click show to read:
So, how the moorish ship appeared in dead sea? even there is no ports in there
is this some kinds of bug?
They must of hired mercenaries and bought a boat while standing next to it ^^
LOL nice find
Cry God for Harry, England and Saint George!
Great Milan empire but it seems like Rome is a thorn in your belly. Conquer it! And kill the pope!
Good strategy of the AI of recruit mercenaries ships
Nice capture.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Well, you could click on it and see what kind of ship it is, I presume. If it's a mercenary galley, the mercenary explanation works. If it's a dhow or war galley, that's rather inexplicable. (Bug? Weird AI-only recruitment trick?)
i just continue the campaign this morning, and i found that recruit a galley mercenary in dead sea or other landlocked water area is impossible
so, this is clearly bug
It is mercenary ships, I've seen lots of them in a campaign I fought Egypt as the Kingdom of Jerusalem.
In "descr_mercenaries" file:
Code:pool Levant regions Edessa_Province Antioch_Province Aleppo_Province Acre_Province Damascus_Province Jerusalem_Province unit merc galley, exp 0 cost 200 replenish 0.36 - 1.0 max 2 initial 1 religions { islam } crusading unit merc galley, exp 0 cost 1040 replenish 0.03 - 0.15 max 2 initial 1 unit Bedouin Cavalry exp 0 cost 630 replenish 0.04 - 0.13 max 2 initial 1 religions { islam } unit Kwarizmian Cavalry exp 0 cost 1020 replenish 0.08 - 0.25 max 4 initial 0 end_year 1400 events { mongols_invasion_warn } unit Turkopoles exp 0 cost 720 replenish 0.06 - 0.18 max 3 initial 1 religions { catholic orthodox } unit Pilgrims exp 0 cost 35 replenish 0.18 - 0.5 max 6 initial 1 religions { catholic } crusading unit Religious Fanatics exp 0 cost 70 replenish 0.12 - 0.33 max 4 initial 1 religions { catholic } crusading unit Crusader Knights exp 0 cost 220 replenish 0.15 - 0.35 max 4 initial 0 end_year 1300 religions { catholic } crusading unit Crusader Sergeants exp 0 cost 110 replenish 0.15 - 0.35 max 4 initial 0 end_year 1300 religions { catholic } crusading unit Dismounted Crusader Knights exp 0 cost 170 replenish 0.07 - 0.17 max 2 initial 0 end_year 1300 religions { catholic } unit Ghazis exp 0 cost 100 replenish 0.18 - 0.5 max 6 initial 1 religions { islam } crusading unit Mutatawwi'a exp 0 cost 60 replenish 0.08 - 0.25 max 4 initial 1 religions { islam } crusading unit Turkomans Mercs exp 0 cost 740 replenish 0.06 - 0.18 max 3 initial 1 religions { islam }
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
________________________________________
Under the patronage of Mega Tortas de Bodemloze