This mod looks fantastic. I have just started rereading the Warlord Chronicles (like a lot of people here) to get me in the mood for it when it's released. I just have a couple of questions about the mod:
I really like the idea of playing as dumnonia or somewhere like that and trying to hold back the relentless hordes of saxons. However, on the map is looks like the angles, saxons and jutes will only start off with one or two provinces each, much less than dumnonia, or even gwent. I guess that the provinces in the east will be richer, but it still looks as though it will be easier to push the saxons out of britain in the game than it was in real life. Will there be some scripted mechanism for providing the AI saxons with more troops and money? it wouldnt be unrealistic given that they had in reality a large supply of potential settlers and soldiers in mainland europe.
Will religion play a part in the mod? And if so what religions will be present? I'd imagine christianity and paganism will be the main ones, but will the mod differentiate between saxon paganism and celtic paganism? I'd also love it if the mod featured EB-style ethnicity traits for each of the characters, so you could have a native briton commanding saxon troops and so on.
Speaking of which, have traits and ancillaries been worked on any? I'd understand if it wasn't a big priority for the beta release, but for me it really adds a lot of depth to the game and It would be nice to know if you were considering some work on them
Finally, any update on progress?




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