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  1. #1

    Default manipulating strategic AI

    Hi, you guys seem to know how to manipulate the AI to do what you want, is it possible to get a strategic army to attack a particular town?

    I've tried changing culture to ghengis, only placing a few units in the town, making sure the army is at war with town .. nothing seems to work. :hmmm:

    Thanks

    R.
    oOo

    Rome 2 refugee ...

    oOo

  2. #2
    Average British Student
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    Default Re: manipulating strategic AI

    Quote Originally Posted by Rorarii
    Hi, you guys seem to know how to manipulate the AI to do what you want, is it possible to get a strategic army to attack a particular town?

    I've tried changing culture to ghengis, only placing a few units in the town, making sure the army is at war with town .. nothing seems to work. :hmmm:

    Thanks

    R.
    What you want to do can only be done by scripting

  3. #3

    Default Re: manipulating strategic AI

    Thanks ,got it to work with ENGAGE_ARMIES command ... BUT this command must exit the script because nothing works in the script after that command????


    R
    oOo

    Rome 2 refugee ...

    oOo

  4. #4

    Default Re: manipulating strategic AI

    Try making sure the army can see the target city, ai paths to what it can see and ignores juicy targets because it cant see it because of terrain, that might be your problem.

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