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    Halie Satanus's Avatar Emperor of ice cream
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    Default Eprius cities or ?

    No one seems to have highlighted this and I'm intrigued as to how this will be implemented in game. The inference being that Eprius, and perhaps other factions, wont have the traditional cities we've become accustomed to.. Will there be some other system?

    Situated on the Adriatic Sea, Epirus is a Greek kingdom formed of numerous small villages and towns, rather than the great cities of the south. An agriculture and fishing-based society, Epirus nevertheless maintains a balanced army on the Alexandrian model, consisting of cavalry, archers, peltasts, pikemen and war elephants. They also make extensive use of mercenaries from throughout the Greek-speaking world.

    With an economy focused on a diverse and scattered agricultural base, most of Epirus' trade is conducted via its fishing ports on the Adriatic Sea. These also provide the basis for its fleets and a means for its dignitaries to travel abroad.

    Ruled by the Molossian Aeacidae dynasty, the kings of Epirus claim descent from Achilles and Deidamea. With close connections to Macedon, through the marriage of the princess Olympias to Phillip II, Epirus prospered under the empire of their son, Alexander the Great. During the Wars of the Successors (322 – 275 BC), the Epirot throne was reclaimed through the political manoeuvring of King Pyrrhus with the military backing of Ptolemaic Egypt. In 281 BC, again with Egyptian support, Pyrrhus entered into conflict with Rome to aid the Greek colony of Tarentum. Although a master tactician, his ‘Pyrrhic victories’ have already become synonymous with success at devastating cost.

    Epirus now faces many choices; across the Adriatic Sea is Rome, to the east Macedon, and to the south Sparta. Will they be potential allies, or enemies to conquer?

    Epirus is a nation of great commanders and, as such, its generals and admirals enjoy a greater command aura in battle. As a nation centred more around village life than the city, Epirus also gains increased income from smaller settlements. However, their chequered past with the Greek states and colonies means they suffer major penalties to diplomatic relations with other Hellenic factions.

  2. #2
    Sharpe's Avatar Praeses
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    Default Re: Eprius cities or ?

    They probably will be able to upgrade to larger cities - but while they have the smaller settlements they might have increased income?

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    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Eprius cities or ?

    Quote Originally Posted by Sharpe View Post
    They probably will be able to upgrade to larger cities - but while they have the smaller settlements they might have increased income?
    I was thinking that was too obvious and hoping maybe CA had come up with a different..

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    Default Re: Eprius cities or ?

    They start with underdeveloped villagers with but with good farms "?

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    Sharpe's Avatar Praeses
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    Default Re: Eprius cities or ?

    Agreed. Perhaps they want to clearly differentiate between agrarian and metropolitan societies.

    So maybe you could specialize and make a settlement have pure farming output or you could develop it into a conventional city.

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    Sherm's Avatar Ordinarius
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    Default Re: Eprius cities or ?

    flavour text, maybe can change a little the build option of the minor settlement if they are there

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    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Eprius cities or ?

    Quote Originally Posted by Sharpe View Post
    Agreed. Perhaps they want to clearly differentiate between agrarian and metropolitan societies.

    So maybe you could specialize and make a settlement have pure farming output or you could develop it into a conventional city.
    They seem to have made a point of smaller settlements giving a bonus, if you lose that bonus building larger settlements (presumably to up the tech tree) would you lose that bonus?..

    It would be a nice addition to have a different base to work from rather than building walls and fighting/defending sieges.. A faction based in smaller settlements would make building forts and defending the terrain more important..

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