View Poll Results: Do you want change units cards?

Voters
123. You may not vote on this poll
  • Yes, I totally agree

    49 39.84%
  • No, I like actual

    42 34.15%
  • I don't care

    32 26.02%
Page 1 of 12 1234567891011 ... LastLast
Results 1 to 20 of 223

Thread: Reasons that UNITS CARDS should be change. CA won't change it, we need a mod (modding proposal)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Indefinitely Banned
    Join Date
    Oct 2006
    Location
    Seleukia
    Posts
    1,372

    Default Reasons that UNITS CARDS should be change. CA won't change it, we need a mod (modding proposal)

    Edit 27 June 2013. Great reason:

    Excellent evidence - please look at pictures in SPOILERS. You will know why CA's units cards are bad and completely not historical. It is very good reason.

    Quote Originally Posted by King Louise Assurbanipal View Post

    Quote Originally Posted by CraigTW View Post
    Q: Are you going to change the unit cards?

    No, we have no plans to change the unit cards. When you’re hands-on in battle, we find the new card design to be particularly useful for identifying which unit is which in the heat of battle. You should reserve judgement on their effectiveness until you’d had an opportunity to use them. Needless to say, in the thousands of hours of testing so far they have proven their worth.

    We like them a lot as their style is in period for our game and the Romans were rather fond of mimicking the art of other cultures, including Greece.
    This is not true.
    Art in period for Rome 2 was a lot more advanced. Your units cards are inspired by the archaic Greek art (black-figure pottery). It was especially common between the 7th and 5th centuries BC.
    Red-figure vase painting developed in Athens around 520 BC and remained in use until the late 3rd century BC. It replaced the previously dominant style of Black-figure vase painting within a few decades.
    At the same time in Italy was painting in color.
    During the game Greek painting was extremely realistic
    (color images, the prospect of a three-dimensional, realistic body proportions).
    Roman paintingwas very realistic. It was a legacy of the Hellenistic era. Very well known three-dimensional perspective. Human figures were made ​​with great precision. The ancient Romans were able to paint people in realistic proportions and colors.


    Black-figure pottery:

    Spoiler Alert, click show to read: 





    Red-figure pottery:

    Spoiler Alert, click show to read: 







    Etruscan paintings:

    Spoiler Alert, click show to read: 





    Samnites:

    Spoiler Alert, click show to read: 



    Greek painting during Rome 2:

    Spoiler Alert, click show to read: 





    Roman painting:

    Spoiler Alert, click show to read: 
























    I have few reasons why Units Cards are completely wrong and bad. We need a mod.

    I know - memebers said: 'it is pre-alpha!'. CA said it, too. I know. But later CA said that won't change units cards...

    This thread will be help to modding - what should be change in these units cards.


    REASONS:

    1. In first screen of Rome 2' Units Cards (battle of Teutoburg Forrest) is Greek ceramic style from archaic age (8th-6th BC) but 'Rome 2' is in Hellenistic times (from 3rd BC to later), so this style is completely not historically.

    2. Hellenistic period (ages of Rome 2) has other Greek style of art - colorful and more realistic bodies, faces (3d structure).

    3. Why Greek stlye for Romans? Name of game is ROME 2. Why Greek art for all units cards? Romans have other style, similar to Etrucans and Samnites - similar to archaic Greek ceramic but colorful... Later they had more realistic and colorful paintings (3d structure).

    4. Iconic art of Romans is mosaic style. It will be great to see mosaic style in UI.

    5. It is example if in game about Renaissance will be style of 18th century - white wigs on units cards with German landsknechts.

    5. Units Cards from screen aren't 100% style Greek ceramic, beacuse soldiers don't have faces. It could be see closer in screen of collector edition - 'Punic Wars' cards.

    6. Should be better detailed cards. There are 117 factions and more units! This Greek archaic ceramic style is not good to see variety between units. We can see legionaries, because they have scutum,but other like Gauls, Germans, Egyptioan?


    So Units Cards could be (modding proposal):
    - Roman style, because Rome is the most important faction in game (title: Rome);
    - art from period of game (Hellenistic era, not Archaic);
    - no archaic Greek art - Italian archaic was colorful;
    - better detailed cards like Roman real paintings or mosaic;
    - standard style like Napoleon Total War, Medieval 2, Rome 1 etc.


    REAL EXAMPLES:

    Real Hellenistic - Greek/Macedonian style from Rome 2 period:


    Italian style of paintings- Samnites, but early Republican Romans and Etrusacns have very similar painting style:


    Late Republican Romans and early Empire (period of Teutoburg Forrest):


    Do you want more examples? Write in google - ancient macedonian art, macedonian tomb, etruscan art, samnite art etc. especially - ancient roman paintings.
    You will see that art in period of Rome 2 was more colorful than archaic Greek art from actually units cards.
    Last edited by Antiochus; June 27, 2013 at 05:21 AM.

  2. #2

    Default Re: Few reasons why Units Cards could be change

    I think it would be kinda cool if different cultures got their own type of art style when it comes to unit cards.

  3. #3

    Default Re: Few reasons why Units Cards could be change

    Quote Originally Posted by Adamwestisgod View Post
    I think it would be kinda cool if different cultures got their own type of art style when it comes to unit cards.
    they do, we just haven't seen them yet, though it has been confirmed.

    Unfortunately no complain seems to reach the high chambers of developments , after the 1tpy , I highly doubt any whining abut those UI cards will make any difference ... too bad ...
    I'm glad all the whining and ******** around here doesn't affect the game in the slightest. Game development is a creative process; outside influences shouldn't change someones creativity and vision, be it to please fans or not.
    Last edited by robin2852; May 12, 2013 at 04:11 AM.

  4. #4
    Armageddonn's Avatar Decanus
    Join Date
    May 2011
    Location
    Macedonia
    Posts
    594

    Default Re: Few reasons why Units Cards could be change

    Quote Originally Posted by Adamwestisgod View Post
    I think it would be kinda cool if different cultures got their own type of art style when it comes to unit cards.
    This!!!

  5. #5
    babydoc's Avatar Semisalis
    Join Date
    Mar 2009
    Location
    In a big house.
    Posts
    490

    Default

    Quote Originally Posted by Adamwestisgod View Post
    I think it would be kinda cool if different cultures got their own type of art style when it comes to unit cards.
    The cards will be stylized and the design will be different with different cultures.
    The Mediterranean factions will have greco roman styled cards in black and red.

    Quote Originally Posted by Kissaki View Post
    You're the one using the exclamation points. I, on the other hand, even used a smiley. One must be allowed to offer one's opinions without people trying to poison the well by portraying criticism as hysteria.
    Sorry if you feel that my post was to you.
    I ment it for the entire thread, its getting out of hand IMO.
    Last edited by Vaðarholmr; July 25, 2013 at 12:24 PM. Reason: double posts merged

  6. #6

    Default Re: Few reasons why Units Cards could be change

    Greek red-figured pottery


    Etruscan pottery



    Roman pottery



    Sorry but IMHO, Romans sucked at vase-painting

  7. #7
    Domesticus
    Join Date
    Mar 2009
    Location
    Açores, Portugal.
    Posts
    2,344

    Default Re: Few reasons why Units Cards could be change

    This **** again? Seriously?

    What...you grew tired of complaining about faction colors?

    Bloody hell

  8. #8
    The Roman Republic's Avatar Alea iacta est
    Citizen Content Emeritus

    Join Date
    Apr 2011
    Location
    Lost in History.
    Posts
    3,396

    Default Re: Few reasons why Units Cards could be change

    Quote Originally Posted by Antiochus View Post
    I have few reasons why Units Cards are completely wrong and bad.

    I know - memebers will say: 'it is pre-alpha!'. CA said it, too. I know.
    This thread will be help - what should be change in these units cards.

    REASONS:

    1. In first screen of Rome 2' Units Cards (battle of Teutoburg Forrest) is Greek ceramic style from archaic age (8th-6th BC) but 'Rome 2' is in Hellenistic times (from 3rd BC to later), so this style is completely not historically.

    2. Hellenistic period (ages of Rome 2) has other Greek style of art - colorful and more realistic bodies, faces (3d structure).

    3. Why Greek stlye for Romans? Name of game is ROME 2. Why Greek art for all units cards? Romans have other style, similar to Etrucans and Samnites - similar to archaic Greek ceramic but colorful... Later they had more realistic and colorful paintings (3d structure).

    4. Iconic art of Romans is mosaic style. It will be great to see mosaic style in UI.

    5. It is example if in game about Renaissance will be style of 18th century - white wigs on units cards with German landsknechts.

    5. Units Cards from screen aren't 100% style Greek ceramic, beacuse soldiers don't have faces. It could be see closer in screen of collector edition - 'Punic Wars' cards.

    6. Should be better detailed cards. There are 117 units! This Greek archaic ceramic style is not good to see variety between units. We can see legionaries, because they have scutum,but other like Gauls, Germans, Egyptioan?


    So Units Cards could be:
    - Roman style, because Rome is the most important faction in game (title: Rome);
    - art from period of game (Hellenistic era, not Archaic);
    - no archaic Greek art - Italian archaic was colorful;
    - better detailed cards;
    - standard style like Napoleon Total War, Medieval 2, Rome 1 etc.


    REAL EXAMPLES:

    Real Hellenistic - Greek/Macedonian style from Rome 2 period:


    Italian style of paintings- Samnites, but early Republican Romans and Etrusacns have very similar painting style:


    Late Republican Romans and early Empire (period of Teutoburg Forrest):


    Do you want more examples? Write in google - ancient macedonian art, macedonian tomb, etruscan art, samnite art etc. especially - ancient roman paintings.
    You will see that art in period of Rome 2 was more colorful than archaic Greek art from actually units cards.
    Not pre-alpha anymore

  9. #9
    Mary The Quene's Avatar Praeses
    Join Date
    May 2013
    Location
    Hatfield House
    Posts
    8,123

    Default Re: Few reasons why Units Cards could be change

    they're good for me

  10. #10
    torongill's Avatar Praepositus
    Join Date
    Aug 2009
    Location
    Canary Islands
    Posts
    5,786

    Default Re: Few reasons why Units Cards could be change

    You're absolutely right, OP. You have few reasons. Not "a few", which means a small but enough number, but "few", which means a small(and not enough) number.
    To be honest I'm not very excited about these unit cards myself, but I don't think CA will change them now, when they have locked the features and are undergoing testing.
    Quote Originally Posted by Hibernicus II View Post
    What's EB?
    "I Eddard of the house Stark, Lord of Winterfell and Warden of the North, sentence you to die."
    "Per Ballista ad astra!" - motto of the Roman Legionary Artillery.
    Republicans in all their glory...

  11. #11
    JGL's Avatar Miles
    Join Date
    Sep 2007
    Location
    England, Yorkshire
    Posts
    311

    Default Re: Few reasons why Units Cards could be change

    Must be really funny for CA members to read this forum at times I mean what about more important questions like, why are all the men shaved? or why isn't the spartan colour more red?

    OH WAIT
    The Moralizing Empire.
    "When my lovely tribe invaded other land it was for bravery and pride, if Rome invaded other land it was because Romans were the evil." Courtesy of Romanheart
    Spoiler Alert, click show to read: 

  12. #12
    Sharpe's Avatar Praeses
    Join Date
    Jun 2008
    Location
    London
    Posts
    8,876

    Default Re: Few reasons why Units Cards could be change

    Quote Originally Posted by Patrick Sharpe View Post
    Must be really funny for CA members to read this forum at times I mean what about more important questions like, why are all the men shaved? or why isn't the spartan colour more red?

    OH WAIT
    I like the way Sharpe thinks.

    Antiochus -as usual, I (and most likely everyone else) am unconvinced by your paltry argument.

  13. #13
    Indefinitely Banned
    Join Date
    Nov 2011
    Location
    The western part of an Island They thought a kind of Coffee...
    Posts
    1,932

    Default Re: Few reasons why Units Cards could be change

    "Few reasons why Units Cards could be change"

    Wrong. It Should be:

    "Few Reasons why The Unit Cards Should be Changed"

    So I suggest, You Should change the Thread Title.

    On more serious Note:
    Yes, I also wish for some more identifiable Unitcards; However, seeing that CA already printed the cards for The Special Collector Edition, seems like they won't change it.
    Last edited by weirdoascensor; May 10, 2013 at 09:35 AM.

  14. #14
    Rhaegar1's Avatar Campidoctor
    Join Date
    Aug 2008
    Location
    The Netherlands
    Posts
    1,899

    Default Re: Few reasons why Units Cards could be change

    What in what way did you think it's necessary to make a new thread for this? I'm 100% sure a few of the other people that can't put thing in perspective made threads exactly like this.
    'I'll be damned ' Marcellus Wallis


  15. #15

    Default Re: Few reasons why Units Cards could be change

    1. In first screen of Rome 2' Units Cards (battle of Teutoburg Forrest) is Greek ceramic style from archaic age (8th-6th BC) but 'Rome 2' is in Hellenistic times (from 3rd BC to later), so this style is completely not historically.

    2. Hellenistic period (ages of Rome 2) has other Greek style of art - colorful and more realistic bodies, faces (3d structure).

    3. Why Greek stlye for Romans? Name of game is ROME 2. Why Greek art for all units cards? Romans have other style, similar to Etrucans and Samnites - similar to archaic Greek ceramic but colorful... Later they had more realistic and colorful paintings (3d structure).
    These reasons are enough to change it.

    In time of the game Roman art looks like these:

    Spoiler Alert, click show to read: 











  16. #16

    Default Re: Few reasons why Units Cards could be change

    RGA, You posted older times examples. Etrusan vase isn't the same time as Greek. Roman vase is few hundreds year older.

    In time of Rome 2 Roman art looks like these:

    Last edited by KLAssurbanipal; May 12, 2013 at 03:25 AM.

  17. #17
    Virtanen's Avatar Civis
    Join Date
    Mar 2007
    Location
    Land of milk and honey
    Posts
    168

    Default Re: Few reasons why Units Cards could be change

    Quote Originally Posted by Antiochus View Post
    6. Should be better detailed cards. There are 117 units! This Greek archaic ceramic style is not good to see variety between units. We can see legionaries, because they have scutum,but other like Gauls, Germans, Egyptioan?
    This is the only relevant point you make.

  18. #18

    Default Re: Few reasons why Units Cards could be change

    They are unlikely to change:
    If you look carefully on the pack of cards that you'll get in the collectors edition, look at the pictures of the soldiers. This further points to CA sticking with and backing this style of unit card.

  19. #19

    Default Re: Few reasons why Units Cards could be change

    Quote Originally Posted by * Matolo Swazulu * View Post
    They are unlikely to change:
    If you look carefully on the pack of cards that you'll get in the collectors edition, look at the pictures of the soldiers. This further points to CA sticking with and backing this style of unit card.
    Those iconic figurines are utterly Ugly and completely Wrong historically ....

    Unfortunately no complain seems to reach the high chambers of developments , after the 1tpy , I highly doubt any whining abut those UI cards will make any difference ... too bad ... I am sure that modders woudl make a better job if only the game will be moddable .

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  20. #20
    Cresilia's Avatar Tiro
    Join Date
    Jan 2013
    Location
    S. AB, Canada
    Posts
    234

    Default Re: Few reasons why Units Cards could be change

    Quote Originally Posted by PROMETHEUS ts View Post
    Those iconic figurines are utterly Ugly and completely Wrong historically ....

    Unfortunately no complain seems to reach the high chambers of developments , after the 1tpy , I highly doubt any whining abut those UI cards will make any difference ... too bad ... I am sure that modders woudl make a better job if only the game will be moddable .
    You thought whining about anything would make a difference?

Page 1 of 12 1234567891011 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •