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Thread: Will Rtw2 have the same ****** mp

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  1. #1

    Default Will Rtw2 have the same ****** mp

    Yea im talking about the ****** Mp connections you cant tabb dropps etc do you guys think this will be fixed in rtw2?
    will the arcade gameplay be fixed?
    Will there be op faction dlc runing the mp ?
    This are the questions go ahade !

  2. #2
    Primicerius
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    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by oberst_ag View Post
    Yea im talking about the ****** Mp connections you cant tabb dropps etc do you guys think this will be fixed in rtw2?
    will the arcade gameplay be fixed?
    Will there be op faction dlc runing the mp ?
    This are the questions go ahade !
    Are you speaking of TWS2 or ETW and NTW? I've only played MP on ETW and NTW and I've never had any problems with the MP or seen any OP factions. The gameplay isn't really arcade-like either. Never played TWS2 that much so maybe you're right about that.

  3. #3
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    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by Dan113112 View Post
    Are you speaking of TWS2 or ETW and NTW? I've only played MP on ETW and NTW and I've never had any problems with the MP or seen any OP factions. The gameplay isn't really arcade-like either. Never played TWS2 that much so maybe you're right about that.
    Unfortunately there's a huge difference between NTW and Shogun 2 MP.
    Disclaimer: the post above is way way prealpha, the final version will be way better than this.

  4. #4

    Default Re: Will Rtw2 have the same ****** mp

    What a sophisticated thread.

  5. #5

    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by Numa Pompilius View Post
    What a sophisticated thread.
    You made account just for say that? There is long way to go, my 'friend'. . ah, and welcome to forums.

  6. #6

    Default Re: Will Rtw2 have the same ****** mp

    I mean a modern game where you cant tabb and is so plagued by disconections and drops in mp . And all the dechynks in mpc crazy

  7. #7

    Default Re: Will Rtw2 have the same ****** mp

    If other companies can make stable mp with lots of players and units why cant you CA!!!!
    Wargame airland now have 10VS10 mp !! and it runs as a chram so whats wrong with your netcoders!

  8. #8

    Default Re: Will Rtw2 have the same ****** mp

    Want the op spartans with super units well

    DLC DLC DLC http://multiplayer.com/catalog/image...-dlcdetail.jpg PAY PAY PAY WIN WIN WIN BUT MUST PAY!

  9. #9

    Default Re: Will Rtw2 have the same ****** mp

    I care more for Campaign Drop-In multiplayer feature, it was grossly misused in Shogun 2.

    Most of the fights you got were ones when someone lets you play 2 yari ashigaru versus his whole 20 unit stacks... That would just waste your time over and over again.

  10. #10
    SamueleD's Avatar Campidoctor
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    Default Re: Will Rtw2 have the same ****** mp

    Ok, I don't understand the first line, but I guess it's about drop-in battles? I haven't played them, so I don't know what to tell you.

    Arcade gameplay? I don't know what you mean, it's the same that there is in the rest of the game, it's not inherent to mp. If you refer to the dojos, they are a great way to deal with campers.

    OP factions DLCs in MP? Well, now we are talking! Unless we get some faction with super-human soldiers that kill whole armies by themsleves (aka, heroes), or Parthian Matchlock Cav (lol, joking), I think it will be ok.

  11. #11

    Default Re: Will Rtw2 have the same ****** mp

    Shogun2, with the Avatar/Special Units was unbalanced and overall ****ed up. I rather have the basic MP options of RomeI, with Score Resolution and Last Man Standing.
    Make Total War Great Again

  12. #12
    SamueleD's Avatar Campidoctor
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    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by He111 View Post
    Shogun2, with the Avatar/Special Units was unbalanced and overall ****ed up. I rather have the basic MP options of RomeI, with Score Resolution and Last Man Standing.
    There is a thing called classical battles, you can use that if you don't like the avatar system, as for special units, just put rules to the game.

  13. #13

    Default Re: Will Rtw2 have the same ****** mp

    Imho arcade mode is far better to play than the realistic one. Btw all the TW have an arcade mp
    Quote Originally Posted by spartan_warrior View Post
    It is clear that many of those around here spouting their wisdom about how CA hates modding and is intentionally preventing mods have not tried using the Assembly Kit, or even looked at its capabilities. If they have they would realize their idiotic statements are false.

  14. #14
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    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by Requies View Post
    Btw all the TW have an arcade mp
    Not really. I didn't see any arcade-like battles during my time playing ETW and NTW online.

  15. #15

    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by Requies View Post
    Imho arcade mode is far better to play than the realistic one. Btw all the TW have an arcade mp
    You dont know well what your saying do you ?
    Give us examples please,please.

  16. #16

    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by oOIYvYIOo View Post
    You dont know well what your saying do you ?
    Give us examples please,please.
    I played tw since the first medieval, included mp. Normally a battle go on for 5-15', not days. A mod with realistic mp could be NTW3
    Quote Originally Posted by spartan_warrior View Post
    It is clear that many of those around here spouting their wisdom about how CA hates modding and is intentionally preventing mods have not tried using the Assembly Kit, or even looked at its capabilities. If they have they would realize their idiotic statements are false.

  17. #17
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    Default Re: Will Rtw2 have the same ****** mp

    Quote Originally Posted by Requies View Post
    I played tw since the first medieval, included mp. Normally a battle go on for 5-15', not days. A mod with realistic mp could be NTW3
    So, your going to label all TW battles arcade-like because they don't take as long as real battles? That's rich.

  18. #18

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    Quote Originally Posted by Requies View Post
    I played tw since the first medieval, included mp. Normally a battle go on for 5-15', not days. A mod with realistic mp could be NTW3
    NTW3 is the only modd by scale and its a modd,they have fixed alot of buggs that the vanila NTW had so you cant compare.
    If all modds should be like it on the battlefield,yes. But for Rome 2 they would need to increase the speed.

    Now the mpb and battles of TW is general is arcade ? No it is not ,only after Shogun 2.

    What you mean with this : "Normally a battle go on for 5-15', not days."

    Quote Originally Posted by Durnaug View Post
    I wonder if CA will include a co-op campaign game. That would be really nice.
    That the Gods will listen you !!!!!!!
    Last edited by Radzeer; May 05, 2013 at 09:51 AM.

  19. #19
    Durnaug's Avatar Campidoctor
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    Default Re: Will Rtw2 have the same ****** mp

    I wonder if CA will include a co-op campaign game. That would be really nice.

  20. #20

    Default Re: Will Rtw2 have the same ****** mp

    Doubt they'll be overpowered. Even in RTW they weren't over powered unless you played money 40k and over. On low money they were relatively weak since spartan hoplites were so expensive.

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