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We need more building options when we are not defending our lands from foul smelling orcs.
I need a couple of devoted Rangers from Eriador, a couple of hardy longbowmwn from Dale and a few professional soldiers from Gondor to test out some new buildings. I'll provide the changes in an installer as well as the raw file. The changes are save-game compatible.
However, the changes depend on some major changes in the desc_settlment_mechanics.txt file, so you'll have to load this as well.
The buildings you'll have access to include: Textile Mill, Fruit Plantation, Lumber Mill, Beekeeper, Wineyard, Riddermark Equestian Games and many, many more. The buildings are available dependant on natural resources and terrain.
The primary area of testing is: ECONOMY. Did your economy explode? Did the increased law make you filthy rich? How are you compared to the other factions? and last but not least: what happend to your population growth. If your wooden castle stops growing a few hundred people short of Castle with no general in location it's perfect (AI has a bonus)
fyi: I have similar buildings for the evil factions, but now we just test the good guys.
regards,
KP












