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Thread: Uraghh - additional buildings for Orcies

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  1. #1

    Default Uraghh - additional buildings for Orcies

    Please reply in main thread: http://www.twcenter.net/forums/showt...1#post12810699
    MODERATOR: please merge this thread into the main thread or just close it - thank you!

    Huraghh Orcies,

    We need more building options when we are not raiding the countryside for human flesh, elf ears or dwarf legs.

    I need a couple of devoted Orcs from Mordor, OOM, OOG and Isengard to test out some new buildings. I'll provide the changes in an installer as well as the raw file. The changes are save-game compatible.

    However, the changes depend on some major changes in the desc_settlment_mechanics.txt file, so you'll have to load this as well.

    The buildings you'll have access to include: Mule Train, Warg Fighting Cage, Fur Trader, Iron Monger, Slave Market, Orc Feast, Execution Square, Village Raid, Abattoir and many, many more. The buildings are available dependant on natural resources and terrain.

    The primary area of testing is: ECONOMY. Did your economy explode? Did the increased law make you filthy rich? How are you compared to the other factions? and last but not least: what happend to your population growth. If your wooden castle stops growing a few hundred people short of Castle with no general in location it's perfect (AI has a bonus)

    fyi: I have similar buildings for the good factions, but now we just test the evil guys.

    regards,
    KP

  2. #2

    Default Re: Uraghh - additional buildings for Orcies

    Again, I like this idea, but if you could, please clarify on the ultimate purpose of the project and the permissions policy on any release of the resultant product before people spend time, effort, and hard drive space on testing this for you?

  3. #3

  4. #4

    Default Re: Uraghh - additional buildings for Orcies

    Thanks. Sounds good. I was thinking of doing somthing like this for my compilation mod. As soon as you can post the files, I'd love to take a look.

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